Glenn Jones: Difference between revisions
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*''[[Secret Lair Drop Series: The Walking Dead]]'' (lead)<ref name="Linkedin"/> | *''[[Secret Lair Drop Series: The Walking Dead]]'' (lead)<ref name="Linkedin"/> | ||
* ''Adventures in the Forgotten Realms Commander decks'' (lead) | * ''Adventures in the Forgotten Realms Commander decks'' (lead) | ||
*''[[Dominaria United]]'' | |||
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Revision as of 07:27, 23 August 2022
Glenn Jones is a Principle Game Designer for Magic: The Gatheringat Wizards of the Coast.[1][2]
Jones started out as en editor in January 2015.[3] Commander 2019 marked his first project as a full-time game designer.[4]
R&D
Designing
Developing
- Commander 2016
- Commander 2017
- Rivals of Ixalan
- Commander 2019 (lead)
- Commander 2020
- Secret Lair Drop Series: The Walking Dead (lead)[3]
- Adventures in the Forgotten Realms Commander decks (lead)
- Dominaria United
References
- ↑ Melissa DeTora (July 2, 2015). "Glenn Jones's Enchantress". magicthegathering.com. Wizards of the Coast.
- ↑ Glenn Jones (October 25, 2016). "Development Attacks Attacking". magicthegathering.com. Wizards of the Coast.
- ↑ a b c Glenn Jones Profile. Linkedin.com.
- ↑ Glenn Jones (August 9, 2019). "Commander (2019 Edition) Design Philosophy". magicthegathering.com. Wizards of the Coast.
- ↑ Glenn Jones (October 14, 2021). "I was the lead designer!". Twitter.
- ↑ Mark Rosewater (May 17, 2022). "First Out of Baldur's Gate". magicthegathering.com. Wizards of the Coast.