Menace: Difference between revisions
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'''Menace''' is an [[evergreen]] [[keyword ability]] which was introduced in ''[[Magic Origins]]'' to replace [[Intimidate]] which had turned out to be too "swingy". The Menace mechanic had existed since <c>Goblin War Drums</c> from ''[[Fallen Empires]]'' and | '''Menace''' is an [[evergreen]] [[keyword ability]] which was introduced in ''[[Magic Origins]]'' to replace [[Intimidate]] which had turned out to be too "swingy". The Menace mechanic had existed since <c>Goblin War Drums</c> from ''[[Fallen Empires]]'' and used to be [[primary]] in [[black]] and secondary in [[red]].<ref>{{NewRef|making-magic/evergreen-eggs-ham-2015-06-08|Evergreen Eggs & Ham|[[Mark Rosewater]]|June 8, 2015}}</ref><ref>{{NewRef|feature/magic-origins-mechanics-article-2015-06-22|''Magic Origins'' Mechanics Article|[[Matt Tabak]]|June 22, 2015}}</ref><ref>{{NewRef|feature/magic-origins-release-notes-2015-07-08|''Magic Origins'' Release Notes|[[Wizards of the Coast]]|July 8, 2015}}</ref> Nowadays menace is primary in both black and red. There's been some talk that a third color should be secondary or tertiary.<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> | ||
Some older cards with this ability received [[errata]] so they now have menace. | Some older cards with this ability received [[errata]] so they now have menace. |
Revision as of 12:40, 16 December 2017
Menace | |
---|---|
Keyword Ability | |
Type | Evasion |
Introduced |
Fallen Empires (mechanic) Magic Origins (keyword) |
Last used | Evergreen |
Reminder Text | Menace (This creature can't be blocked except by two or more creatures.) |
Statistics |
31 cards
|
Scryfall Search | |
keyword:"Menace" |
Menace is an evergreen keyword ability which was introduced in Magic Origins to replace Intimidate which had turned out to be too "swingy". The Menace mechanic had existed since Goblin War Drums from Fallen Empires and used to be primary in black and secondary in red.[1][2][3] Nowadays menace is primary in both black and red. There's been some talk that a third color should be secondary or tertiary.[4]
Some older cards with this ability received errata so they now have menace.
Rules
Rulings
- Once a creature with menace is legally blocked by two or more creatures, removing those blockers from combat won't change or undo the block.