Lure: Difference between revisions
(Added Tempting Licid to creature Lures) |
>Neoheart (→Lure) |
||
Line 22: | Line 22: | ||
===Lure=== | ===Lure=== | ||
''Creatures'' | ''Creatures'' | ||
{{columns-list|colwidth=25em| | |||
*<c>Breaker of Armies</c> | *<c>Breaker of Armies</c> | ||
*<c>Elvish Bard</c> | *<c>Elvish Bard</c> | ||
Line 36: | Line 37: | ||
*<c>Talruum Piper</c> (creatures with [[flying]]) | *<c>Talruum Piper</c> (creatures with [[flying]]) | ||
*<c>Taunting Elf</c> | *<c>Taunting Elf</c> | ||
* | *<c>Tempting Licid</c> | ||
*<c>Taunting Arbormage</c> | *<c>Taunting Arbormage</c> | ||
*<c>Treeshaker Chimera</c> | *<c>Treeshaker Chimera</c> | ||
}} | |||
''Enchantments'' | ''Enchantments'' | ||
{{columns-list|colwidth=25em| | |||
*<c>Gift of the Deity</c> | *<c>Gift of the Deity</c> | ||
*<c>Indrik Umbra</c> | *<c>Indrik Umbra</c> | ||
Line 48: | Line 50: | ||
*<c>Seton's Desire</c> | *<c>Seton's Desire</c> | ||
*<c>Tempting Licid</c> (in Aura form) | *<c>Tempting Licid</c> (in Aura form) | ||
}} | |||
''Sorceries'' | ''Sorceries'' | ||
{{columns-list|colwidth=25em| | |||
*<c>Armed//Dangerous</c> | *<c>Armed//Dangerous</c> | ||
*<c>Alluring Scent</c> | *<c>Alluring Scent</c> | ||
Line 57: | Line 61: | ||
*<c>Roar of Challenge</c> | *<c>Roar of Challenge</c> | ||
*<c>Taunting Challenge</c> | *<c>Taunting Challenge</c> | ||
}} | |||
''Instants'' | ''Instants'' | ||
{{columns-list|colwidth=25em| | |||
*<c>Bloodscent</c> | *<c>Bloodscent</c> | ||
}} | |||
''Artifacts'' | ''Artifacts'' | ||
{{columns-list|colwidth=25em| | |||
*<c>Nemesis Mask</c> | *<c>Nemesis Mask</c> | ||
}} | |||
===Targeted Lure=== | ===Targeted Lure=== |
Revision as of 18:14, 11 April 2021
Lure (Targeted Lure) | |
---|---|
Mechanic | |
Introduced | Alpha |
Last used | Theros Beyond Death |
Text |
All creatures able to block [creature] do so. Target creature blocks [creature] this turn if able. |
Statistics |
30 Lure cards 3.3% 3.3% 3.3% 66.7% 3.3% 3.3% 10% 6.7% 22 Targeted lure cards 9.1% 9.1% 9.1% 54.5% 4.5% 4.5% 9.1% |
Scryfall Search | |
fulloracle:"able to block" fulloracle:"Target creature blocks" |
The lure ability, informally named after the eponymous Lure card, is an ability that limits an opponent's options when blocking, such that they are impelled to block any creatures with the ability.
History
This ability has been with Magic since Alpha. It is primary in green, but R&D has started scaling back how often it is used. It's done infrequently now, and only at higher rarities because of its impact on Limited.[1]
Two main forms of the ability exist, forcing all creatures able to block ("lure") or a given target creature to block a creature with the ability ("targeted lure" or "lure limited"). R&D has started occasionally using the latter ability in red.[1]
The lure ability can be used to force opponents to block smaller creatures to permit larger ones to directly attack them or to block creatures with abilities that would produce a favourable outcome to the attacking player (e.g., deathtouch, venom, rampage).
On cards
Lure
Creatures
Enchantments
- Gift of the Deity
- Indrik Umbra
- Lure
- Noble Quarry (in Aura form)
- Seton's Desire
- Tempting Licid (in Aura form)
Sorceries
Instants
Artifacts
Targeted Lure
Creatures
- Auriok Siege Sled
- Burning-Tree Bloodscale
- Courtly Provocateur
- Giant Ambush Beetle
- Lurking Arynx
- Maraleaf Rider
- Matsu-Tribe Decoy
- Nacatl Hunt-Pride
- Peema Aether-Seer
- Rampant Elephant
- Rimehorn Aurochs
- Sisters of Stone Death
- Tangle Angler
- Torchling
- Trumpeting Armodon
- Turntimber Basilisk
- Vortex Elemental
Sorceries
- Blaze of Glory
- Culling Mark
- Feral Contest
- Hunt Down
- Mark For Death
- Monstrous Step
- Provoke
- Tower Above
Artifacts
See also
References
- ↑ a b Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.