Lure: Difference between revisions

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>Occotwitch
(Gender-neutral pronoun swapped in in first paragraph.)
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===Lure===
===Lure===
''Creatures''
''Creatures''
*<c>Breaker of Armies</c>
*<c>Elvish Bard</c>
*<c>Elvish Bard</c>
*<c>Golgari Decoy</c>
*<c>Golgari Decoy</c>
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*<c>Mortipede</c>
*<c>Mortipede</c>
*<c>Nath's Elite</c>
*<c>Nath's Elite</c>
*<c>Nessian Boar</c>
*<c>Noble Quarry</c>
*<c>Noble Quarry</c>
*<c>Ochran Assassin</c>
*<c>Ochran Assassin</c>
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*<c>Talruum Piper</c> (creatures with [[flying]])
*<c>Talruum Piper</c> (creatures with [[flying]])
*<c>Taunting Elf</c>
*<c>Taunting Elf</c>
*<c>Tempting Licid</c>
*<c>Treeshaker Chimera</c>


''Enchantments''
''Enchantments''
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*<c>Indrik Umbra</c>
*<c>Indrik Umbra</c>
*<c>Lure</c>
*<c>Lure</c>
*<c>Noble Quarry</c> (in Aura form)
*<c>Seton's Desire</c>
*<c>Seton's Desire</c>
*<c>Tempting Licid</c> (in Aura form)


''Sorceries''
''Sorceries''
*<c>Armed//Dangerous</c>
*<c>Alluring Scent</c>
*<c>Alluring Scent</c>
*<c>Declare Dominance</c>
*<c>Destined//Lead</c>
*<c>Revenge of the Hunted</c>
*<c>Revenge of the Hunted</c>
*<c>Roar of Challenge</c>
*<c>Roar of Challenge</c>
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*<c>Courtly Provocateur</c>
*<c>Courtly Provocateur</c>
*<c>Giant Ambush Beetle</c>
*<c>Giant Ambush Beetle</c>
*<c>Lurking Arynx</c>
*<c>Maraleaf Rider</c>
*<c>Matsu-Tribe Decoy</c>
*<c>Matsu-Tribe Decoy</c>
*<c>Nacatl Hunt-Pride</c>
*<c>Nacatl Hunt-Pride</c>
*<c>Peema Aether-Seer</c>
*<c>Rampant Elephant</c>
*<c>Rampant Elephant</c>
*<c>Rimehorn Aurochs</c>
*<c>Rimehorn Aurochs</c>
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*<c>Trumpeting Armodon</c>
*<c>Trumpeting Armodon</c>
*<c>Turntimber Basilisk</c>
*<c>Turntimber Basilisk</c>
*<c>Vortex Elemental</c>


''Sorceries''
''Sorceries''
*<c>Blaze of Glory</c>
*<c>Culling Mark</c>
*<c>Feral Contest</c>
*<c>Feral Contest</c>
*<c>Hunt Down</c>
*<c>Hunt Down</c>
*<c>Mark For Death</c>
*<c>Monstrous Step</c>
*<c>Provoke</c>
*<c>Tower Above</c>
*<c>Tower Above</c>



Revision as of 07:41, 27 April 2020

The lure ability, informally named after the eponymous Lurecard, is an ability that limits an opponent's options when blocking, such that they are impelled to block any creatures with the ability.

History

This ability has been with Magic since Alpha. It is primary in green, but R&D has started scaling back how often it is used. It's done infrequently now, and only at higher rarities because of its impact on Limited.[1]

Two main forms of the ability exist, forcing all creatures able to block ("lure") or a given target creature to block a creature with the ability ("targeted lure" or "Lure Limited"). R&D has started occasionally using the latter ability in red.[1]

The lure ability can be used to force opponents to block smaller creatures to permit larger ones to directly attack them or to block creatures with abilities that would produce a favourable outcome to the attacking player (e.g., deathtouch, venom, rampage).

On cards

Lure

Creatures

Enchantments

Sorceries

Instants

Artifacts

Targeted Lure

Creatures

Sorceries

Artifacts

See also

References

  1. a b Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.