Text-changing effect: Difference between revisions
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==Comprehensive Rules== | ==Comprehensive Rules== | ||
{{CR| | {{CR|Fate Reforged|*'''612.''' Text-Changing Effects | ||
**'''612.1.''' Some continuous effects change an object's text. This can apply to any words or symbols printed on that object, but generally affects only that object's rules text (which appears in its [[text box]]) and/or the text that appears in its type line. Such an effect is a text-changing effect. | **'''612.1.''' Some continuous effects change an object's text. This can apply to any words or symbols printed on that object, but generally affects only that object's rules text (which appears in its [[text box]]) and/or the text that appears in its type line. Such an effect is a text-changing effect. | ||
**'''612.2.''' A text-changing effect changes only those words that are used in the correct way (for example, a Magic [[Colors (rules)|color word]] being used as a color word, a [[land]] type word used as a land type, or a [[creature type]] word used as a creature type). An effect that changes a color word or a subtype can't change a card name, even if that name contains a word or a series of letters that is the same as a Magic color word, basic land type, or creature type. | **'''612.2.''' A text-changing effect changes only those words that are used in the correct way (for example, a Magic [[Colors (rules)|color word]] being used as a color word, a [[land]] type word used as a land type, or a [[creature type]] word used as a creature type). An effect that changes a color word or a subtype can't change a card name, even if that name contains a word or a series of letters that is the same as a Magic color word, basic land type, or creature type. |
Revision as of 06:56, 28 January 2015
Template:Navigation CR Certain cards in Magic have effects that can change the text of other cards and are referred to as "text-changing effects" or, informally, as "hacks". Cards with such effects may themselves be referred to as "text-changing effects" but are more commonly referred to as "hacks", a term that has been recognized by at least 5th Edition, by the Glossary of the Official Strategy Guide (5th Edition). Text-changing effects are considered exclusively within blue magic according to the historic and current understanding of the Color Pie, and all cards with a text-changing effect to date have been blue.
Text-changing effects replace each instance of a characteristic, of a permanent or of a spell, with another of the same genus (e.g., color) or type (e.g., basic land subtype, creature subtype).
Comprehensive Rules
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List of text-changing effects
Color word "hacks"
As of Dragon's Maze, four (4) cards can change a color word to another:
- Alter Reality (Torment)
- Balduvian Shaman (Ice Age)
- Glamerdye (Eventide)
- Sleight of Mind (Limited Edition, Unlimited Edition, Revised Edition, 4th Edition, Ice Age, 5th Edition)
Basic land subtype "hacks"
As of Dragon's Maze, one (1) card can change a basic land subtype to another:
Color word and/or basic land subtype "hacks"
As of Dragon's Maze, five (5) cards can change a color word to another or a basic land subtype to another:
- Crystal Spray (Invasion)
- Mind Bend (Mirage, 8th Edition, 9th Edition, 10th Edition)
- Spectral Shift (Fifth Dawn)
- Trait Doctoring (Dragon's Maze)
- Whim of Volrath (Tempest)
Creature subtype "hacks"
As of Dragon's Maze, one (1) card can change a creature subtype with another:
Other "hacks"
- Champions of Kamigawa featured Swirl the Mists, an enchantment that can replace all instance of color words in the text of spells and permanents with a chosen color word, chosen as it enters the battlefield.
- Unhinged featured Magical Hacker, a creature that can replace plus ("+") signs in text boxes with minus ("−") signs and vice versa.