Enemy color: Difference between revisions
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*Enemy color [[painlands]] | *Enemy color [[painlands]] | ||
*Enemy color [[split cards]] | *Enemy color [[split cards]] | ||
*Cards with enemy color kicker costs (i.e. <c>Orim's Thunder</c>) | *Cards with enemy color [[kicker]] costs (i.e. <c>Orim's Thunder</c>) | ||
*Cards with two enemy color kicker costs (i.e. <c>Anavolver</c>) | *Cards with two enemy color kicker costs (i.e. <c>Anavolver</c>) | ||
*Cards with abilities requiring an enemy color (i.e. <c>Angelfire Crusader</c>) | *Cards with abilities requiring an enemy color (i.e. <c>Angelfire Crusader</c>) |
Revision as of 12:55, 15 March 2012
Enemy colors are two opposed colors of the color pie (, ), (, ), (, ), (, ), (, ). A deck may be enemy color (e.g., Phyrexian Poison). A multicolored card may require mana from enemy colors in order to play it (e.g. Angel of Despair).
Enemy colors naturally repel each other, and are often hosers.
White / Black
Multicolored examples
- Death Grasp - combines black X dealing damage spell with white's gain life onto a very efficient sorcery
- Mortify - combines white's disenchantment ability with black's creature destruction onto one card with no drawback (i.e. cannot target black creatures)
Black / Green
Multicolored examples
- Consume Strength - combines green's "pump" effect with black's "weakness" effect onto a very efficient instant
- Putrefy - combines green's dislike of artifacts with black's creature destruction onto one card with no drawback (i.e. cannot target black creatures)
Green / Blue
Multicolored examples
- Winged Coatl - combines the Evergreen mechanics common to green - deathtouch and blue - flash, flying onto one creature efficiently
- Yavimaya's Embrace - combines blue's "stealing" creatures from opponents with green's creature boosting "pump" effect and trample
Red / Blue
Multicolored examples
- Magefire Wings - combines red's power enhancing effect with blue's flying onto one enchantment efficiently
- Schismotivate - combines red's power enhancing effect with blue's power reducing effect onto a very efficient instant
Red / White
Multicolored examples
- Cerodon Yearling - combines the Evergreen mechanics common to red - haste and white - vigilance onto one creature efficiently
- Lightning Helix - combines red's Lightning Bolt with white's life gain of Healing Salve onto one card that does the same as two mentioned
Apocalypse
The Enemy color theme was especially strong in the Apocalypse set. It featured:
- Enemy color painlands
- Enemy color split cards
- Cards with enemy color kicker costs (i.e. Orim's Thunder)
- Cards with two enemy color kicker costs (i.e. Anavolver)
- Cards with abilities requiring an enemy color (i.e. Angelfire Crusader)
- Enchantments which gave bonuses if you controled cards of an enemy color (i.e. Ana Sanctuary)
- Multicolored cards with enemy color casting costs
External references
This article is a stub. |