Strictly better: Difference between revisions

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(Contested; if you've dealt no poison and have no infect, an infect mind control will be less effective)
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The printing of a new strictly better card may make comparable cards obsolete, and this process left unchecked leads to [[power creep]]. As rarity has no factor on the definition of strictly better, this occurs relatively commonly with directly comparable cards printed in the same set. Less often, two commons such as <c>Glory Seeker</c> and <c>Knight of Cliffhaven</c> in ''[[Rise of the Eldrazi]]'' will have this relationship. This phenomenon of strictly better cards within the same set actually goes all the way back to ''[[Alpha]]'' (e.g., <c>Gray Ogre</c> and <c>Sedge Troll</c>).
The printing of a new strictly better card may make comparable cards obsolete, and this process left unchecked leads to [[power creep]]. As rarity has no factor on the definition of strictly better, this occurs relatively commonly with directly comparable cards printed in the same set. Less often, two commons such as <c>Glory Seeker</c> and <c>Knight of Cliffhaven</c> in ''[[Rise of the Eldrazi]]'' will have this relationship. This phenomenon of strictly better cards within the same set actually goes all the way back to ''[[Alpha]]'' (e.g., <c>Gray Ogre</c> and <c>Sedge Troll</c>).


==Examples==
=Examples=
===More powerful at same cost===
==More powerful at same cost==
The following cards have the same cost, but one has an added ability or greater size.
The following cards have the same cost, but one has an added ability or greater size.
*<c>Alloy Myr</c> is strictly better than <c>Opaline Unicorn</c> because it has greater power.
*<c>Alloy Myr</c> is strictly better than <c>Opaline Unicorn</c> because it has greater power.
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*<c>Ethereal Armor</c> is strictly better than <c>Lance</c> because it also grants a minimum of +1/+1.
*<c>Ethereal Armor</c> is strictly better than <c>Lance</c> because it also grants a minimum of +1/+1.
*<c>Dead Weight</c> is strictly better than <c>Weakness</c> because it removes an extra toughness from its target.
*<c>Dead Weight</c> is strictly better than <c>Weakness</c> because it removes an extra toughness from its target.
*<c>Artificer's Epiphany</c> is strictly better than <c>Catalog</c> because there is a chance not to discard a card.
*<c>Artificer's Epiphany</c> is strictly better than <c>Catalog</c>because there is a chance not to discard a card.
*<c>Corrupted Conscience </c> is strictly better than <c>Mind Control</c> because the enchanted creature gains infect.


===More [[flexibility]] at same cost===
==More [[flexibility]] at same cost==
The following cards have the same effect, but one is more restricted in its use.
The following cards have the same effect, but one is more restricted in its use.
*<c>Coordinated Assault</c> is strictly better than <c>Kindled Fury</c>, because it can target an additional creature.
*<c>Coordinated Assault</c> is strictly better than <c>Kindled Fury</c>, because it can target an additional creature.
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*<c>Negate</c> is strictly better than <c>Flash Counter</c>, because it can counter additional types of spells.
*<c>Negate</c> is strictly better than <c>Flash Counter</c>, because it can counter additional types of spells.


===Same effect but cost less===
==Same effect but cost less==
The following cards have the same effect, but one has a greater cost.
The following cards have the same effect, but one has a greater cost.
*<c>Control Magic</c> is strictly better than <c>Mind Control</c>.
*<c>Control Magic</c> is strictly better than <c>Mind Control</c>.
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*<c>Lightning Bolt</c> is strictly better than <c>Shard Volley</c>.
*<c>Lightning Bolt</c> is strictly better than <c>Shard Volley</c>.


===Instant instead of sorcery===
==Instant instead of sorcery==
The following are cards that have the same effect and cost but are instants instead of [[sorcery|sorceries]].
The following are cards that have the same effect and cost but are instants instead of [[sorcery|sorceries]].
*<c>Boil</c> is strictly better than <c>Boiling Seas</c>.
*<c>Boil</c> is strictly better than <c>Boiling Seas</c>.
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*<c>Inner Struggle</c> is strictly better than <c>Wrack with Madness</c>.
*<c>Inner Struggle</c> is strictly better than <c>Wrack with Madness</c>.


===Multiple upgrades===
==Multiple upgrades==
Some cards may be strictly better in multiple respects but are only strictly better ''overall'' if they have no attributes inferior to the card they are compared with.
Some cards may be strictly better in multiple respects but are only strictly better ''overall'' if they have no attributes inferior to the card they are compared with.
*<c>Back to Nature</c> is strictly better than <c>Tranquility</c> because the former costs {{1}} less and is an instant instead of a sorcery.
*<c>Back to Nature</c> is strictly better than <c>Tranquility</c> because the former costs {{1}} less and is an instant instead of a sorcery.
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*<c>Strength of the Tajuru</c> is strictly better than <c>Stand Together</c> as they are identical when <c>Strength of the Tajuru</c> is kicked once and X=2, but Strength can also be cast for other configurations.
*<c>Strength of the Tajuru</c> is strictly better than <c>Stand Together</c> as they are identical when <c>Strength of the Tajuru</c> is kicked once and X=2, but Strength can also be cast for other configurations.


==References==
=References=
{{reflist}}
{{reflist}}


[[Category:Magic slang]]
[[Category:Magic slang]]

Revision as of 18:52, 18 November 2021

Strictly better describes a card which is, in isolation from other effects, superior to another card in at least one respect, while being worse in zero respects.[1] Cards are commonly found to be strictly better than others by virtue of lower cost, larger effect, instant speed, greater power or toughness, or more versatile or added effects.

Description

"Strictly better" status is not dependent on creature type.[2] More generally, such comparisons between cards are made independent of any particular board state.[3] Therefore, because of the sheer number of possible gameplay circumstances, for any given "strictly better" card, there is typically some imaginable set of circumstances in which it is, in fact, inferior to another card that would otherwise rank below it. This fact implies that a "strictly better" card might be more accurately termed "typically better", and that distinction sometimes confuses newer players.[4][5] However, "strictly better" is well understood among experienced Magic players, and is the prevailing description of such a relationship between cards.

For example, Lightning Bolt is strictly better than Shock. Both are instants, both cost {R}, and both can target either a creature or a player, but Lightning Bolt deals 3 damage, whereas Shock deals only 2 damage.[6] Although Shock would be preferable to Lightning Bolt if, for example, your opponent controls a Mogg Maniac that you need to kill while you have 3 life, this doesn't preclude Lightning Bolt from being "strictly better," as said circumstances are incredibly niche.

Many pairs of cards are not directly comparable, and thus cannot be termed strictly better or worse. For example, Reprisal and Vanquish the Foul have similar effects, but the latter half of each effect cannot be compared to the other card. Despite Reprisal's lower cost and faster speed, it cannot be termed strictly better than Vanquish the Foul. However, Reprisal is strictly better than Smite the Monstrous, because it has a lower cost and prevents regeneration while being worse in no respect.

The printing of a new strictly better card may make comparable cards obsolete, and this process left unchecked leads to power creep. As rarity has no factor on the definition of strictly better, this occurs relatively commonly with directly comparable cards printed in the same set. Less often, two commons such as Glory Seeker and Knight of Cliffhaven in Rise of the Eldrazi will have this relationship. This phenomenon of strictly better cards within the same set actually goes all the way back to Alpha (e.g., Gray Ogre and Sedge Troll).

Examples

More powerful at same cost

The following cards have the same cost, but one has an added ability or greater size.

More flexibility at same cost

The following cards have the same effect, but one is more restricted in its use.

Same effect but cost less

The following cards have the same effect, but one has a greater cost.

Instant instead of sorcery

The following are cards that have the same effect and cost but are instants instead of sorceries.

Multiple upgrades

Some cards may be strictly better in multiple respects but are only strictly better overall if they have no attributes inferior to the card they are compared with.

References

  1. Mark Rosewater (March 31, 2003). "This Land is My Land". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (July 20, 2014). "Does the term "strictly better" care about creature types?". Blogatog. Tumblr.
  3. Mark Rosewater (September 07, 2017). "Can you please give us a definition of the term "Strictly Better"?". Blogatog. Tumblr.
  4. Mike Flores (March 03, 2014). "Strictly Superior". magicthegathering.com. Wizards of the Coast.
  5. Mike Flores (March 10, 2014). "Redundancy". magicthegathering.com. Wizards of the Coast.
  6. Sam Stoddard (November 4, 2016). "Strictly Better". magicthegathering.com. Wizards of the Coast.