Evergreen: Difference between revisions
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>InThePeachGarden (I'm going to make this a series of tables) |
>InThePeachGarden |
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==Current evergreen keywords== | ==Current evergreen keywords== | ||
*[[Deathtouch]] | |||
*[[Defender]] | |||
*[[Double strike]] | |||
*[[Enchant]] | *[[Enchant]] | ||
*[[Equip]] | *[[Equip]] |
Revision as of 00:40, 30 September 2013
The term "evergreen", as in the context of "an evergreen keyword", refers to keywords that can be used in any set.[1]
Current evergreen keywords
- Deathtouch
- Defender
- Double strike
- Enchant
- Equip
- Fight
- First strike
- Flash
- Flying
- Haste
- Hexproof (replaced Shroud)
- Intimidate (replaced Fear)
- Indestructible
- Landwalk
- Lifelink
- Protection
- Regeneration
- Reach
- Trample
- Vigilance
Former evergreen keywords
- Banding (Last seen in 6th edition)
- Fear (Last seen in
- Shroud (Last seen in Mirrodin Beseiged, supplanted by Hexproof)
Evergreen keywords by color
- White: Banding, Double Strike, First Strike, Flying, Lifelink, Plainswalk, Protection, Vigilance
- Blue: Flash, Flying, Hexproof, Islandwalk, Shroud
- Black: Deathtouch, Fear, Intimidate, Lifelink, Regeneration, Swampwalk
- Red: Double strike, First Strike, Haste, Mountainwalk, Trample
- Green: Deathtouch, Flash, Forestwalk, Hexproof, Reach, Regeneration, Shroud, Trample