Evergreen: Difference between revisions
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==List of evergreen keywords== | ==List of evergreen keywords== | ||
*[[Deathtouch]] | |||
*[[Defender]] | *[[Defender]] | ||
*[[Double strike]] | *[[Double strike]] | ||
*[[Equip]] | |||
*[[Fear]] | *[[Fear]] | ||
*[[First strike]] | *[[First strike]] | ||
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*[[Flying]] | *[[Flying]] | ||
*[[Haste]] | *[[Haste]] | ||
*[[Intimidate]] | |||
*[[Landwalk]] | *[[Landwalk]] | ||
*[[Lifelink]] | *[[Lifelink]] |
Revision as of 22:11, 2 December 2009
The term "evergreen", as in the context of "an evergreen keyword", refers to keywords that can be used in any set.[1]
List of evergreen keywords
- Deathtouch
- Defender
- Double strike
- Equip
- Fear
- First strike
- Flash
- Flying
- Haste
- Intimidate
- Landwalk
- Lifelink
- Protection
- Regeneration
- Reach
- Shroud
- Trample
- Vigilance