Glenn Jones: Difference between revisions
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'''Glenn Jones''' is a Principle Game Designer for ''[[Magic: The Gathering]]'' at [[Wizards of the Coast]].<ref>{{DailyRef|daily-deck/glenn-joness-enchantress-2015-07-02|Glenn Jones's Enchantress|[[Melissa DeTora]]| July 2, 2015 }}</ref><ref>{{DailyRef|card-preview/development-attacks-attacking-2016-10-25|Development Attacks Attacking|Glenn Jones|October 25, 2016}}</ref> | '''Glenn Jones''' is a Principle Game Designer for ''[[Magic: The Gathering]]'' at [[Wizards of the Coast]].<ref>{{DailyRef|daily-deck/glenn-joness-enchantress-2015-07-02|Glenn Jones's Enchantress|[[Melissa DeTora]]| July 2, 2015 }}</ref><ref>{{DailyRef|card-preview/development-attacks-attacking-2016-10-25|Development Attacks Attacking|Glenn Jones|October 25, 2016}}</ref> | ||
Jones started out as en editor in January 2015.<ref name="Linkedin">{{WebRef|url=https://www.linkedin.com/in/glenn-jones-17a81a64/|title=Glenn Jones Profile|publisher=Linkedin.com}}</ref> ''[[Commander 2019]]'' marked his first project as a full-time game designer.<ref>{{DailyRef|feature/commander-2019-edition-design-philosophy-2019-08-09|''Commander (2019 Edition)'' Design Philosophy|Glenn Jones|August 9, 2019}}</ref> | Jones started out as en editor in January 2015.<ref name="Linkedin">{{WebRef|url=https://www.linkedin.com/in/glenn-jones-17a81a64/|title=Glenn Jones Profile|publisher=Linkedin.com}}</ref> ''[[Commander 2019]]'' marked his first project as a full-time game designer.<ref>{{DailyRef|feature/commander-2019-edition-design-philosophy-2019-08-09|''Commander (2019 Edition)'' Design Philosophy|Glenn Jones|August 9, 2019}}</ref> He left the company in January 2023. | ||
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*''[[Commander Masters]]'' | *''[[Commander Masters]]'' | ||
*''[[Commander Masters Commander Decks]]'' | *''[[Commander Masters Commander Decks]]'' | ||
*''[[Jurassic World Collection]]'' (lead) | |||
*''[[Modern Horizons 3 Commander]]'' | |||
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*''Commander Masters'' | *''Commander Masters'' | ||
*''Commander Masters Commander Decks'' | *''Commander Masters Commander Decks'' | ||
*''[[Outlaws of Thunder Junction]]'' | |||
}} | }} | ||
Latest revision as of 10:18, 28 May 2024
- For other uses, see Glenn.
Glenn Jones is a Principle Game Designer for Magic: The Gathering at Wizards of the Coast.[1][2]
Jones started out as en editor in January 2015.[3] Commander 2019 marked his first project as a full-time game designer.[4] He left the company in January 2023.
R&D
Designing
- Rivals of Ixalan
- Commander 2018
- Commander 2019
- Adventures in the Forgotten Realms Commander decks (lead)
- Secret Lair Drop Series: Street Fighter (lead)[3]
- Secret Lair Drop Series: Stranger Things (lead)[5]
- Commander Legends: Battle for Baldur's Gate (lead)[6]
- Transformers (lead)
- March of the Machine Commander decks
- Commander Masters
- Commander Masters Commander Decks
- Jurassic World Collection (lead)
- Modern Horizons 3 Commander
Developing
- Commander 2016
- Commander 2017
- Rivals of Ixalan
- Commander 2019 (lead)
- Commander 2020
- Secret Lair Drop Series: The Walking Dead (lead)[3]
- Adventures in the Forgotten Realms Commander decks (lead)
- Dominaria United
- Transformers (lead)
- The Lord of the Rings: Tales of Middle-earth (lead)
- Commander Masters
- Commander Masters Commander Decks
- Outlaws of Thunder Junction
References
- ↑ Melissa DeTora (July 2, 2015). "Glenn Jones's Enchantress". magicthegathering.com. Wizards of the Coast.
- ↑ Glenn Jones (October 25, 2016). "Development Attacks Attacking". magicthegathering.com. Wizards of the Coast.
- ↑ a b c Glenn Jones Profile. Linkedin.com.
- ↑ Glenn Jones (August 9, 2019). "Commander (2019 Edition) Design Philosophy". magicthegathering.com. Wizards of the Coast.
- ↑ Glenn Jones (October 14, 2021). "I was the lead designer!". Twitter.
- ↑ Mark Rosewater (May 17, 2022). "First Out of Baldur's Gate". magicthegathering.com. Wizards of the Coast.