Committing a crime
Committing a crime | |
---|---|
Keyword Action | |
Introduced |
Alpha (mechanic) Outlaws of Thunder Junction (keyword) |
Last used | Outlaws of Thunder Junction |
Reminder Text | No official reminder text |
Scryfall Search | |
fulloracle:"Committing a crime" |
Commit a crime is a keyword action introduced in Outlaws of Thunder Junction.[1]
Description
Whenever you cast a spell or activate an ability that targets an opponent, or their stuff (spells, permanents, hand, library or graveyard) you are "committing a crime. Untargeted removal is not a crime, however technically not-harmful targeted effects (like healing or putting counters) are.[2]
Commit a crime was designed to be backwards compatible.[3] Cards may reward or punish you for committing a crime.
Example
Example
Duelist of the Mind
Creature — Human Advisor
*/3
Flying, vigilance
Duelist of the Mind’s power is equal to the number of cards you’ve drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Nathan Steuer, World Champion XXVIII
References
- ↑ The Preview Panel - MagicCon Chicago (Video). Magic: The Gathering. YouTube (February 23 2024).
- ↑ Mark Rosewater (February 26, 2024). "Using Healing Salve to save an opponent's creature is a crime, but bringing down the Wrath of God and destroying all creatures isn't?". Blogatog. Tumblr.
- ↑ Mark Rosewater (February 29, 2024). "I've been having trouble with the new keyword actions that are kind of just groupings or names for existing mechanics.". Blogatog. Tumblr.