Plot

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Plot
Keyword Ability
Type Static
Introduced Outlaws of Thunder Junction
Last used Outlaws of Thunder Junction
Reminder Text Plot [cost] (You may pay [cost] and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Statistics
31 cards
{W} 9.7% {U} 22.6% {B} 12.9% {R} 25.8% {G} 25.8% {B/G} 3.2%
Scryfall Search
keyword:"Plot"
For other uses, see Plot (disambiguation).

Plot is an alternative cost mechanic introduced in Outlaws of Thunder Junction.[1][2] “Plot” is used as in “plot and scheme” (secret, cunning, and often unscrupulous planning to gain one's ends). It is used by the villains / outlaws in the set.[3][4]

Description

Plot is a keyword that allows you to pay a cost up front and exile a card from your hand. The card then becomes plotted. On a future turn, you may cast a plotted card from exile without paying its mana cost. Both the special action to plot the card from your hand and casting a plotted card from exile are done as a sorcery — meaning during your main phase while the stack is empty.

Plot is a way to set up future turns, knowing that your spell is available for no further mana investment. Some plot cards offer cheaper plot costs, letting you save on mana if you're willing to wait for a future turn to finally cast the spell. Some are creatures with triggered abilities that you may want to time more strategically.

Rules

Rulings

Other ways to become plotted

The plot keyword isn't the only way to have cards become plotted. The same timing rules apply to any card that becomes plotted, no matter how that happens. It can't be cast on the same turn it became plotted. When you finally cast the spell, you do so as a sorcery.

Cards that cause cards to be plotted include:

Examples

Example 1

Irascible Wolverine {2}{R}
Creature — Wolverine
3/2
When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Example 2

Fblthp, Lost on the Range {1}{U}{U}
Legendary Creature — Homunculus
1/1
Ward {2}
You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.

Trivia

  • A plot-mechanic was earlier considered for Amonkhet. It was to be a suspend variant representing you planning ahead.[5]

References

  1. The Preview Panel - MagicCon Chicago (Video). Magic: The Gathering. YouTube (February 23 2024).
  2. Matt Tabak (March 26, 2024). "Outlaws of Thunder Junction Mechanics". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (February 26, 2024). "Are you asking us to plot ideas about plot?". Blogatog. Tumblr.
  4. Mark Rosewater (April 1, 2024). "Outlaw of the Land, Part 2". magicthegathering.com. Wizards of the Coast.
  5. Mark Rosewater (May 29, 2017). "Odds & Ends: Amonkhet, Part 2". magicthegathering.com. Wizards of the Coast.