Explore
Explore | |
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Keyword Action | |
Introduced | Ixalan |
Last used | Ixalan |
Reminder Text | Explore (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) |
Scryfall Search | |
keyword:"Explore" |
Explore is a keyword action introduced in Ixalan. [1][2]
Description
If a creature you control explores, you reveal the top card of your library. If the revealed card is a land, representing your creature finding some new territory you can check out, put that card into your hand. If it's not a land card, your creature comes back empty-handed but still benefits from the attempt. Specifically, you put a +1/+1 counter on it. Then, you decide whether the nonland card goes back on top of your library or into your graveyard.
Most creatures that explore, do so because of an triggered ability when they enter the battlefield. Creatures may also explore as a result of an activated ability.
Ixalan has a few cards with abilities that trigger whenever a creature you control explores.
Rules
Example
Rulings
- Creatures can't explore unless an effect allows it to do so.
- When an triggered or activated ability resolves, if the creature is no longer on the battlefield, it can still explore. If you reveal a land card, you'll still put it into your hand. If you reveal a nonland card, you won't put a +1/+1 counter on the now-absent creature, but you will decide whether the card goes back on your library or into the graveyard.