Avacyn Restored/Intro packs
Avacyn Restored has five intro packs.
Angelic Might
Angelic Might is a White and Green intro pack for Avacyn Restored focused mainly on angels.
“ | The "Angelic Might" deck features, as you'd expect, gigantic flying creatures with awesome abilities. You just need to make sure the game lasts long enough for them to come out! Hold off your opponent's creatures with Angelic Wall and Gideon's Lawkeeper, neuter those creatures with Defang, and take them off the battlefield entirely with Righteous Blow and Oblivion Ring. Don't be afraid to trade your creatures in combat for your opponent's attackers—anything that slows down your enemies is good for you.
Meanwhile, develop your mana base with Rampant Growth and Borderland Ranger, and prolong the game by gaining life. Cathedral Sanctifier can help with that as early as turn 1. Seraph of Dawn's lifelink ability lets you gain life each time it deals damage. Add in the lifegain potential of Scroll of Avacyn, Seraph's Sanctuary, and Goldnight Redeemer, and you can counteract a lot of damage you may have taken. Once the Angels arrive, the battle plan becomes simple: attack! Serra Angel and Archangel play both offense and defense thanks to the vigilance ability. Voice of the Provinces comes with a friend that can block a counterattack. And Angel of Glory's Rise can resurrect all the Humans that gave their lives for the cause earlier in the game. Once you've played the deck, you may wish to diversify your collection of Angels. Luckily, the Avacyn Restored set has plenty of amazing choices! Angel of Jubilation; Restoration Angel; and Sigarda, Host of Herons are all stunning. But nothing holds a candle to Avacyn, Angel of Hope, an indestructible 8/8 Angel that makes all your other permanents indestructible too! |
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Creatures (21)
Instants (2)
The rares for this deck are Herald of War and Angel of Glory's Rise.
Fiery Dawn
Fiery Dawn is a White and Red intro pack for Avacyn Restored.
“ | The "Fiery Dawn" deck focuses on the power of Humans working together. Since this is an aggressive deck, your primary focus will be to cast creatures and start attacking with them as early as possible.
Many of your cards provide bonuses whenever another creature shows up on your side. Some bonuses, such as those provided by Kessig Malcontents and Vigilante Justice, deal damage to take out potential blockers so you can attack with ease or shorten the game by taking a chunk out of your opponent's life total. Kruin Striker temporarily makes itself bigger, while Goldnight Commander temporarily makes your entire army bigger. Cathars' Crusade is an enchantment that goes one step beyond that: it makes your entire army bigger permanently! Perhaps the most dynamic card in the deck is Thatcher Revolt. Since it puts three Human tokens onto the battlefield, it can cause your other cards' abilities to trigger three times at once! Of course, it also provides a small army of creatures raring to charge at your opponent. Add in Zealous Conscripts, which recruits one of your opponent's creatures to fight on your side for a turn, and a few damage-dealing spells like Incinerate and Pillar of Flame, and justice will come swiftly indeed. If you'd like to jack up the damage-dealing potential of this deck, Burn at the Stake and Bonfire of the Damned are both ferocious ways to end the game in a torrent of fire. If, instead, you'd like to increase the number of powerful Humans in the deck, the Innistrad card Champion of the Parish is one of the fiercest fighters you could add. |
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Creatures (21)
Artifacts (1)
The rares for this deck are Zealous Conscripts and Cathars' Crusade.
Solitary Fiends
Solitary Fiends is a Blue and Black intro pack for Avacyn Restored focused mainly on loners.
“ | With the "Solitary Fiends" deck, your nefarious scheme is to have exactly one creature on the battlefield. Your most powerful threats thrive if you meet this condition. For example, Demonic Rising supplies you with a 5/5 flying Demon, and Lone Revenant provides you with extra cards. Other creatures such as Fettergeist and Havengul Skaab are at their best when by themselves, and provide an easy way to ditch your other creatures.
Enchantments like Homicidal Seclusion (which gives a solitary creature +3/+1 and lifelink) or Predator's Gambit (which gives a solitary creature +2/+1 and intimidate) can make any creature terrifying enough to rip your opponent apart. And once you have a creature with immense power, take advantage of it with Triumph of Cruelty and Essence Harvest! Playing with just one creature can be risky since you leave yourself open to counterattacks, but the deck has a number of ways to fend off your opponent. Frost Breath and Crippling Chill lock down opposing creatures. Into the Void and Peel from Reality return creatures to their owners' hands. (This is also helpful for getting you down to a single creature!) Alchemist's Apprentice and Crypt Creeper are especially useful minions—not only can they block potentially painful attacks, but they can sacrifice themselves at a moment's notice when you'd benefit by having just a single creature. If you're interested in customizing this deck, try adding Descent into Madness, an enchantment that will devastate your opponent's side of the board while supporting your solitary strategy. Another strong choice is Tamiyo, the Moon Sage, a Planeswalker who can distract your opponent's creatures and refill your hand with cards. |
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Creatures (17)
The rares for this deck are Lone Revenant and Demonic Rising.
Slaughterhouse
Slaughterhouse is a Black and Red intro pack for Avacyn Restored focused on killing creatures.
“ | The key to playing the "Slaughterhouse" deck is to kill creatures early and often. The twisted part is that you'll want to kill not only your opponent's creatures but your own, too! Many of the creatures in this deck don't stay dead, so offing them isn't really a disadvantage. The first time they die, creatures with the undying ability return to the battlefield even bigger than before!
You've also got plenty of creatures that give you a bonus when they die: Goblin Arsonist and Gang of Devils deal damage, Maalfeld Twins replaces itself with a couple of Zombies, Driver of the Dead raises a creature from the dead.... As if that weren't enough, cards like Harvester of Souls, Blood Artist, and Havengul Vampire provide bonuses when any creature dies, no matter whose it was. Ultimately, you'll have such complete mastery over death that sacrificing your own creatures will be a benefit in disguise. Barter in Blood, Bone Splinters, and Fling are all cards that allow you to kill your opponent's creatures at the cost of killing your own. This may seem fair, but while your opponent's creature stays dead, your Butcher Ghoul comes back from the grave and Harvester of Souls nets you multiple cards. Now that's truly evil. To make this deck even more diabolical, consider bolstering it with Killing Wave, a black sorcery with the potential to kill all creatures or shred your opponent's life total. Hound of Griselbrand is another nasty choice, as it has both undying and double strike. Finally, Vexing Devil gives your opponent the choice of facing down a 4-power creature or taking 4 damage—all for just one mana! |
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The rares for this deck are Harvester of Souls and Demonlord of Ashmouth.
External links
- Monty Ashley (April 26, 2012). "Avacyn Restored Intro Pack Decklists". magicthegathering.com. Wizards of the Coast.