Tuck

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For the man from Vryn, see Tuck (Vryn).

Tuck is an informal term used in the game that refers to putting a card or cards on the bottom of its owner's library, or to shuffle them into the owner's library. Tucking is a type of removal effect that moves the target to a generally inaccessible place, and can subject permanents, spells, or cards in hand to it. Tucking has become more common with newer library bounce, giving the target's controller the choice of drawing the bounced creature or putting it on the bottom. Tucked cards can be retrieved by further shuffling (by luck) or tutoring. The keyword action fateseal, which also gives a similar effect, was introduced in Future Sight.

A small but growing mechanic space that tucks in a different way are permanents that can exile cards in a graveyard to cast them later; in order to prevent repeated casting, they then are put on the bottom of the library as both the exile and graveyard are used already.

Instants

  • Aether Gust {1}{U} — Target red/green permanent/spell, opponent choice of top or bottom
  • Aetherspouts {3}{U}{U} — Each attaching creature, owners' choice of top or bottom
  • Banishing Stroke {5}{W} — Target artifact, creature, or enchantment - Miracle {W}
  • Bant Charm {G}{W}{U} — Target creature (tri-modal spell)
  • Beacon of Destruction {3}{R}{R} — Shuffles itself
  • Beacon of Immortality {5}{W} — Shuffles itself
  • Condemn {W} — Target attacking creature (its controller gains life equal to its toughness)
  • Endless Detour {G}{W}{U} — target spell, nonland permanent, or card in a graveyard, owner's choice of top or bottom.
  • Ether Well {3}{U} — Target creature (if it is red, otherwise put on top of its owner's library)
  • Fire Prophecy {1}{R} — You may tuck card from your hand. If you do, draw a card.
  • Forced Landing {1}{G} — Target creature with flying
  • Hide {R}{W} — Target artifact or enchantment
  • Hinder {1}{U}{U}Counter target spell then put that card on the top or bottom of its owner's library instead of into that player's graveyard
  • Mystic Repeal {G} — Target enchantment
  • Natural Obsolescence {1}{G} — Target artifact
  • Revenge of the Drowned {3}{U} — Target creature, owner's choice of top or bottom.
  • Run Ashore {4}{U}{U} — Target nonland permanent, owner's choice of top or bottom.
  • Run Out of Town {3}{U} — Target nonland permanent, owner's choice of top or bottom.
  • Siphon Insight {U}{B} — Top two cards of opponent's library, exile one and tuck the other.
  • Spell Crumple {1}{U}{U} — Counter target spell then put that card on the top or bottom of its owner's library instead of into that player's graveyard
  • Spin into Myth {4}{U} — Target creature on top, then fateseal 2
  • Super-Duper Lost {4}{U} — target creature, below X cards (X is doors you can see from your seat)
  • Transplant Theorist {3}{U} — target card from your graveyard on bottom.
  • Unravel the Aether {1}{G} — Target artifact or enchantment then its owner shuffles it into their library
  • Valakut Awakening {2}{R} — tuck any number from your hand, then draw than many plus one.

Sorceries

Planeswalkers

Creatures

Enchantments

Artifacts

  • Conjurer's Bauble {1}{T}, Sacrifice: Up to one target card from your graveyard
  • Crown of Convergence {2}{G}{W}: top card of your library on the bottom.
  • Proteus Staff {3}{2}{U}, {T}: target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card; then the player puts that card onto the battlefield and tuck the rest in any order.
  • Moonsnare Prototype {U}Channel {4}{U}: owner of target nonland permanent's choice of top or bottom.
  • Reito Lantern {2}{3}: Target card from a graveyard
  • Rishadan Pawnshop {2}{2}, {T}: Shuffle target nontoken permanent you control into its owner's library
  • Teferi's Puzzle Box {4} — At the beginning of each player's draw step, that player tucks the cards in their hand in any order, then draws that many cards.
  • Tel-Jilad Stylus {1}{T}: tuck target permanent you own.
  • The Cauldron of Eternity {10}{B}{B} — Whenever a creature you control dies, tuck it.
  • Vessel of Endless Rest {3} — When this enters the battlefield, target card from a graveyard

Lands

Schemes