Fight
Fight is a Keyword action introduced in Innistrad which represents a mechanic originally introduced with the Land Arena, though slightly altered. The word appears in a phrase like "[Cardname] and target creature fight." and it means that both creatures deal damage equal to their Power to each other.
- The damage is dealt simultaneously, and it is dealt by the creatures themselves, so abilities like deathtouch, lifelink, and infect will work as normal.
- Damage dealt while fighting is not combat damage, so abilities like first strike won't have any effect.
- Fighting doesn't cause the creatures to become tapped.
- Only creatures can fight.
- No more than two creatures can fight.
- If a creature somehow fights itself, it will deal damage to itself equal to its power twice simultaneously.
A few old cards with the same functionality will receive updated Oracle wording using the new terminology. Cards with similar, but not identical, functionality will not use the word "fight."
Fighting cards before the keyword action
- Arena from a special book promotion and Time Spiral
- Tracker from The Dark
- Karplusan Yeti from Ice Age
- Triangle of War from Visions
- Tahngarth, Talruum Hero from Planeshift
- Contested Cliffs from Onslaught
- Living Inferno from Dissension
- Magus of the Arena from Planar Chaos
- Stalking Yeti from Coldsnap
- Rivals' Duel from Morningtide
- Vein Drinker from Shards of Alara
- Master of the Wild Hunt from Magic 2010
- Predatory Urge from Zendikar
- Cyclops Gladiator from Magic 2011