Sliver/Trivia

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Revision as of 10:26, 23 October 2007 by >LegacymtgsalvationUser1033
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Metallic Sliver
{1}
Artifact Creature - Sliver

Flying. Shadow. Haste. First strike. Double Strike. Flanking. Trample. Provoke.

You may play this creature any time you could play an instant.
This creature can't be countered.
This creature has protection from the color chosen for Ward Sliver.
This creature can't be the target of spells or abilities.
If this creature would be put into a graveyard, you may put it on top of its owner's library instead.

This creature can't be blocked except by two or more creatures.
This creature can't be blocked except by Slivers.
This creature gets +1/+1 as long as you control a swamp.
This creature can block as though it had flying.
This creature is colorless.

{1}: This creature's type becomes the creature type of your choice in addition to its other types until end of turn.
{2}: This creature gets +0/+1 until end of turn.
{2}: This creature gets +1/+0 until end of turn.
{2}: This creature gets +1/+1 until end of turn.
{2}: Regenerate this creature.
{B}: Regenerate this creature.
Pay 2 life: Return this creature to its owner's hand.

{T}: Regenerate target Sliver.
{T}: Target Sliver gets +X/+0 until end of turn, where X is the number of Slivers in play.
{T}: This creature deals 1 damage to target attacking or blocking creature.
{T}: Target player puts the top card of his or her library into his or her graveyard.
{T}: Tap target permanent.
{T}: This creature deals 2 damage to target creature or player and 3 damage to itself.
{T}: Add one mana of any color to your mana pool.
{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn.

Whenever this creature deals damage, its controller gains that much life.
Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever this creature deals combat damage to a player, you may draw a card.
Whenever this creature deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token into play.

Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever this creature is dealt damage, put a +1/+1 counter on it.
Whenever this creature becomes the target of a spell an opponent controls, you may draw a card.
When this creature comes into play, destroy target artifact or enchantment.

7/7 (8/8 if you control a Swamp)