Grandeur
Grandeur is an ability word that was introduced in Future Sight,[1] seen on a cycle of five legendary creatures in that set. A Grandeur ability is an activated ability that is played by discarding a card with the same name as the card the ability appears on.
Rulings
- The grandeur ability can be played only while the creature that has it is in play. To play the ability, a different card with the same name must be discarded.
Examples
Color percentages
There is a total of 5 cards that involve grandeur, which divide by color as such:
- Black = 20 %
- Blue = 20 %
- Green = 20 %
- Red = 20 %
- White = 20 %
References
- ↑ Aaron Forsythe (April 13, 2007). "Grandeur, No Illusion". magicthegathering.com. Wizards of the Coast.