Evasion ability

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Revision as of 20:01, 12 September 2006 by >BAMooore (fixed landwalk & horsemanship examples)
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An evasion ability on a creature improves its chances of damaging the defending player, usually by restricting which creatures can block it. The ultimate example is "This creature is unblockable" (e.g. Tidal Kraken), but there are several other evasion abilities:

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