Reanimation

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Revision as of 12:08, 24 December 2017 by >Hunterofsalvation
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Named after the card Reanimate from Tempest, reanimation effects return cards from a graveyard directly unto the battlefield.[1][2]

Description

Black is the primary "reanimation" color. It has no real restrictions on what it can bring back.[2] White tends to reanimate smaller creatures, usually with a converted mana cost of 2 or less. It will occasionally reanimate a creature type that is mostly white (things like Angels or Humans). Red has Phoenixes. Green has creatures that can bring themselves back from the graveyard. Both black and white will sometimes reanimate a swath of creatures all at once. Blue has reanimation as a tertiary mechanic. On rare occasion, it can make a copy of a creature out of the graveyard.

Reanimator is an archetype of deck that make use of reanimation effects to put expensive creatures into play by relatively small amounts of mana.

List of reanimation instants and sorceries

Instants

Sorceries

Enchantments that cause reanimation

Aura

Planeswalkers that cause reanimation

  • Liliana Vess{3}{B}{B} - -8 loyalty counters, all creatures from all graveyards under your control

Creatures that cause reanimation

Artifacts that cause reanimation

  • Triassic Egg{4} - Sacrifice this: target creature, bi-modal spell
  • Grimoire of the Dead{4} - {T}, Remove three study counters from this and sacrifice it: all creature cards from all graveyards under your control, they're black Zombies in addition to their other colors and types

Lands that cause reanimation

Notes and references

  • In the above list; "removes" means the reanimated creature(s) may gain haste, then are exiled/bounced/sacrificed at the beginning of the next end step.