Grandeur

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Grandeur is an ability word that was introduced in Future Sight,[1] seen on a cycle of five legendary creatures in that set. A Grandeur ability is an activated ability that is played by discarding a card with the same name as the card the ability appears on.

Rulings

  • The grandeur ability can be played only while the creature that has it is in play. To play the ability, a different card with the same name must be discarded.

Examples

Color percentages

There is a total of 5 cards that involve grandeur, which divide by color as such:

  • Black = 20 %
  • Blue = 20 %
  • Green = 20 %
  • Red = 20 %
  • White = 20 %

References

  1. Aaron Forsythe (April 13, 2007). "Grandeur, No Illusion". magicthegathering.com. Wizards of the Coast.

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