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==Description==
==Description==
[[File:Hanweir.png|thumb|right|Two cards melded into one]]
The design of Meld was inspired by the Un-card <c>B.F.M. (Big Furry Monster)</c> and the unreleased mechanic [[Link]]. <ref>{{NewRef|making-magic/over-moon-part-1-2016-06-27|Over the Moon, Part 1|[[Mark Rosewater]]|June 27, 2016}}</ref>  
The design of Meld was inspired by the Un-card <c>B.F.M. (Big Furry Monster)</c> and the unreleased mechanic [[Link]]. <ref>{{NewRef|making-magic/over-moon-part-1-2016-06-27|Over the Moon, Part 1|[[Mark Rosewater]]|June 27, 2016}}</ref>  



Revision as of 20:12, 28 June 2016

Meld
Keyword Action
Introduced Eldritch Moon
Last used Eldritch Moon
Reminder Text No official reminder text
Scryfall Search
keyword:"Meld"

Meld is a keyword action introduced in Eldritch Moon and means to turn a Double-faced card upside down, if you control a second card it can meld with.

Description

Two cards melded into one

The design of Meld was inspired by the Un-card B.F.M. (Big Furry Monster) and the unreleased mechanic Link. [1]

Two cards that meld, change into one oversized card on the battlefield. That single card only exists on the backs of the two other cards. [2] A melded card is one permanent represented by two cards. If it is one creature, it behaves like any other creature does. It can attack and block. It has abilities that work. It can be enchanted or equipped. You can put counters on it. And so on. You can think of it as one big card while on the battlefield and you won't be wrong. A single spell that says "Destroy target creature" takes out the whole permanent.

One of the two cards has the actual keyword action in its rules text, the other card only has the reminder text: Melds with (card name).

Whenever the melded card leaves the battlefield, both cards go, and they each turn front face up again.

Cards with meld

There are three cards with meld in Eldritch Moon.

Rules

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 701.37. Meld
    • 701.37a Meld is a keyword action that appears in an ability on one card in a meld pair. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined. The resulting permanent is a single object represented by two cards. See rule 712, “Double-Faced Cards.”
    • 701.37b Only two cards belonging to the same meld pair can be melded. Tokens, cards that aren’t meld cards, or meld cards that don’t form a meld pair can’t be melded.
    • 701.37c If an effect instructs a player to meld objects that can’t be melded, they stay in their current zone.

      Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Meld
To turn two members of a meld pair so their back faces are up and combined into one oversized Magic card. See rule 701.37, “Meld.”

Rulings

  • "Double-faced" always refers to the physical card. It is neither a characteristic nor a copiable value. For example, a token can never be a double-faced permanent even if it's a copy of one.
  • Each face of a double-faced card has its own name, types, subtypes, power and toughness, abilities, and so on. While a double-faced card is not on the battlefield, consider only the characteristics of its front face. While a double-faced card is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored expect for the converted mana cost. The back face has by definition the same converted mana cost as the front face.[3]
  • A double-faced card enters the battlefield with the front face up.
  • The back face of a double-faced card can't be cast.

See also

References

Template:Keywords and abilities