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>Yandere-sliver (Created page with "{{Infobox action | first = Eldrich Moon | last = Eldrich Moon | noreminder = y | stats = }} '''Meld''' is a keyword action introduced in ''Eldrich Moon'' and means t...") |
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{{Infobox action | {{Infobox action | ||
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| last = | | last = Eldritch Moon | ||
| noreminder = y | | noreminder = y | ||
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'''Meld''' is a [[keyword action]] introduced in ''[[ | '''Meld''' is a [[keyword action]] introduced in ''[[Eldritch Moon]]'' and means to turn a [[Double-faced cards|Double-faced card]] upside down, if you [[control]] a second card it can meld with. | ||
==Rules== | ==Rules== |
Revision as of 08:02, 27 June 2016
Meld | |
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Keyword Action | |
Introduced | Eldritch Moon |
Last used | Eldritch Moon |
Reminder Text | No official reminder text |
Scryfall Search | |
keyword:"Meld" |
Meld is a keyword action introduced in Eldritch Moon and means to turn a Double-faced card upside down, if you control a second card it can meld with.
Rules
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 701.37. Meld
- 701.37a Meld is a keyword action that appears in an ability on one card in a meld pair. To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined. The resulting permanent is a single object represented by two cards. See rule 712, “Double-Faced Cards.”
- 701.37b Only two cards belonging to the same meld pair can be melded. Tokens, cards that aren’t meld cards, or meld cards that don’t form a meld pair can’t be melded.
- 701.37c If an effect instructs a player to meld objects that can’t be melded, they stay in their current zone.
Example: A player owns and controls Midnight Scavengers and a token that’s a copy of Graf Rats. At the beginning of combat, both are exiled but can’t be melded. Midnight Scavengers remains exiled and the exiled token ceases to exist.
Rulings
- "Double-faced" always refers to the physical card. It is neither a characteristic nor a copiable value. For example, a token can never be a double-faced permanent even if it's a copy of one.
- Each face of a double-faced card has its own name, types, subtypes, power and toughness, abilities, and so on. While a double-faced card is not on the battlefield, consider only the characteristics of its front face. While a double-faced card is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored expect for the converted mana cost. The back face has by definition the same converted mana cost as the front face.[1]
- A double-faced card enters the battlefield with the front face up unless it is stated that the card enters the battlefield transformed.
- The back face of a double-faced card can't be cast.
- Transforming a permanent doesn't affect any Auras or Equipment attached to that permanent. Similarly, any counters on the permanent will remain on that permanent after it transforms.
- Damage marked on a double-faced permanent will stay marked on that permanent after it transforms.