Tiny Leaders: Difference between revisions
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>InThePeachGarden (Kudos to Edacade for introducing me to this format) |
>Hunterofsalvation No edit summary |
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'''Tiny Leaders''' is a Magic: The Gathering format. It is a variant of [[Commander (format)|Commander]], but restricts deckbuilding to cards of converted mana cost 3 or less. | '''Tiny Leaders''' is a ''[[Magic: The Gathering]]'' [[format]]. It is a variant of [[Commander (format)|Commander]], but restricts deckbuilding to cards of [[converted mana cost]] 3 or less. | ||
==Rules== | ==Rules== | ||
*All cards must have a converted mana cost of 3 or less. | *All cards must have a converted mana cost of 3 or less. | ||
*Each player chooses a legendary creature (or suitable Planeswalker) which is called their ''Commander'' or ''General''. Decks may use other legendary creatures as well. | *Each player chooses a [[legendary]] creature (or suitable [[Planeswalker]]) which is called their [[Commander (General)|''Commander'' or ''General'']]. Decks may use other legendary creatures as well. | ||
*No cards in the deck of any player may have a [[ | *No cards in the deck of any player may have a [[color identity]] that is not a subset of the color identity of his or her general. The color identity of a card is composed of every colored [[mana symbol]] that appears on that card — whether in the mana cost or the rules text. | ||
*Except for basic | *Except for [[basic land]]s, player may not use more than one copy of any given card. | ||
*Each deck must contain exactly 50 cards including the General. | *Each deck must contain exactly 50 cards including the General. | ||
*Players start with 25 life. | *Players start with 25 [[life]]. | ||
*There is no Commander damage win conditon. | *There is no Commander damage win conditon. | ||
[[Category:Magic formats]] | [[Category:Magic formats]][[Category:Commander]] |
Revision as of 06:17, 18 February 2015
Tiny Leaders is a Magic: The Gathering format. It is a variant of Commander, but restricts deckbuilding to cards of converted mana cost 3 or less.
Rules
- All cards must have a converted mana cost of 3 or less.
- Each player chooses a legendary creature (or suitable Planeswalker) which is called their Commander or General. Decks may use other legendary creatures as well.
- No cards in the deck of any player may have a color identity that is not a subset of the color identity of his or her general. The color identity of a card is composed of every colored mana symbol that appears on that card — whether in the mana cost or the rules text.
- Except for basic lands, player may not use more than one copy of any given card.
- Each deck must contain exactly 50 cards including the General.
- Players start with 25 life.
- There is no Commander damage win conditon.