Anchor word: Difference between revisions
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An '''anchor word''' is a word that precedes a choice on a [[modal]] spell, to give the respective [[abilities]] a bit of [[flavor]] and signify the choice. Anchor words don't have a specific rule attached to them. | An '''anchor word''' is a word that precedes a choice on a [[modal]] spell, to give the respective [[abilities]] a bit of [[flavor]] and signify the choice. Anchor words don't have a specific rule attached to them, but always tie the existence of a [[continuous effect]] to the choice.<ref name="Know">{{TwitterRef|EthanFleischer|1156307267282587648|author=[[Ethan Fleischer]]|title=Know Your Anchor Words.|date=July 30, 2019}}</ref> | ||
==History== | ==History== | ||
Anchor words were introduced in ''[[Fate Reforged]]'', where the "Siege"-cycle featured the choice between "[[Khans]]" and "[[Dragon]]s".<ref>{{DailyRef|making-magic/fate-ful-stories-part-1-2014-01-12|Fate-ful Stories, Part 1|[[Mark Rosewater]]|January 12, 2014 }}</ref><ref>{{DailyRef|feature/fate-reforged-update-bulletin-comprehensive-rule-changes-2015-01-15|''Fate Reforged'' Update Bulletin — Comprehensive Rule Changes|[[Matt Tabak]]|January 15, 2015 }}</ref> | Anchor words were introduced in ''[[Fate Reforged]]'', where the "Siege"-cycle featured the choice between "[[Khans]]" and "[[Dragon]]s".<ref>{{DailyRef|making-magic/fate-ful-stories-part-1-2014-01-12|Fate-ful Stories, Part 1|[[Mark Rosewater]]|January 12, 2014 }}</ref><ref>{{DailyRef|feature/fate-reforged-update-bulletin-comprehensive-rule-changes-2015-01-15|''Fate Reforged'' Update Bulletin — Comprehensive Rule Changes|[[Matt Tabak]]|January 15, 2015 }}</ref> | ||
Anchor words also appeared in ''[[Unstable]]''. | Anchor words also appeared in ''[[Unstable]]'' and ''[[Modern Horizons]]''. | ||
==List of anchor words== | [[Will of the council]] options from ''[[Conspiracy]]'', and [[Council's dilemma]] options from ''[[Conspiracy: Take the Crown]]'' are not anchor words, because they don't represent a modal choice.<ref name="Know"/> The [[vote|voting]] is just voting for arbitrary words and referring to how many times certain votes were received. | ||
===List of anchor words=== | |||
* "Khans" and "Dragons" ("{{Scryfall search|Siege|add=o:"Khans —"}}"-cycle) | * "Khans" and "Dragons" ("{{Scryfall search|Siege|add=o:"Khans —"}}"-cycle) | ||
* "[[Flavor]]ful" and "Bland" (<c>Ineffable Blessing</c>)<ref>{{DailyRef|card-preview/welcome-flavortown-or-not-2017-11-14|Welcome to Flavortown! (Or Not)|[[Adam Styborski]]|November 14, 2017}}</ref> | * "[[Flavor]]ful" and "Bland" (<c>Ineffable Blessing</c>)<ref>{{DailyRef|card-preview/welcome-flavortown-or-not-2017-11-14|Welcome to Flavortown! (Or Not)|[[Adam Styborski]]|November 14, 2017}}</ref> |
Revision as of 02:59, 31 July 2019
An anchor word is a word that precedes a choice on a modal spell, to give the respective abilities a bit of flavor and signify the choice. Anchor words don't have a specific rule attached to them, but always tie the existence of a continuous effect to the choice.[1]
History
Anchor words were introduced in Fate Reforged, where the "Siege"-cycle featured the choice between "Khans" and "Dragons".[2][3]
Anchor words also appeared in Unstable and Modern Horizons.
Will of the council options from Conspiracy, and Council's dilemma options from Conspiracy: Take the Crown are not anchor words, because they don't represent a modal choice.[1] The voting is just voting for arbitrary words and referring to how many times certain votes were received.
List of anchor words
- "Khans" and "Dragons" ("Siege"-cycle)
- "Flavorful" and "Bland" (Ineffable Blessing)[4]
- "Whack", "Doodle" and "Buzz" (Buzzing Whack-a-Doodle)[5]
- "Mirran" and "Phyrexian" (Mirrodin Besieged)
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Anchor Word
- A word that precedes one of two abilities a permanent may enter the battlefield with. See rule 614.12b.
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 614.12b Some replacement effects cause a permanent to enter the battlefield with its controller’s choice of one of two abilities, each marked with an anchor word and preceded by a bullet point. “[Anchor word] — [ability]” means “As long as [anchor word] was chosen as this permanent entered the battlefield, this permanent has [ability].” The abilities preceded by anchor words are each linked to the ability that causes a player to choose between them. See rule 607, “Linked Abilities.”
Rulings
- The anchor word "Dragons" has no connection to the creature type Dragon.[6]
References
- ↑ a b Ethan Fleischer (July 30, 2019). "Know Your Anchor Words.". Twitter.
- ↑ Mark Rosewater (January 12, 2014). "Fate-ful Stories, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (January 15, 2015). "Fate Reforged Update Bulletin — Comprehensive Rule Changes". magicthegathering.com. Wizards of the Coast.
- ↑ Adam Styborski (November 14, 2017). "Welcome to Flavortown! (Or Not)". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 27, 2017). "Unstable Scraps, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (January 14, 2015). "Fate Reforged Release Notes". magicthegathering.com. Wizards of the Coast.