Dash: Difference between revisions
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'''Dash''' is a [[keyword ability]] on [[permanent]]s that allows the player to play the card for an [[alternative cost]]. When you pay its dash cost instead of paying its mana cost, the creature will have [[haste]], so it can [[attack]] that turn. At the beginning of the next [[end step]], you'll return the creature from the [[battlefield]] to its owner's [[hand]].<ref>{{ | '''Dash''' is a [[keyword ability]] on [[permanent]]s that allows the player to play the card for an [[alternative cost]]. When you pay its dash cost instead of paying its mana cost, the creature will have [[haste]], so it can [[attack]] that turn. At the beginning of the next [[end step]], you'll return the creature from the [[battlefield]] to its owner's [[hand]].<ref>{{DailyRef|feature/fate-reforged-release-notes-2015-01-14|''Fate Reforged'' Release Notes|[[Wizards of the Coast]]|January 14, 2015 }}</ref> | ||
==Description== | ==Description== | ||
Dash was introduced in ''[[Fate Reforged]]'' where it replaced [[Raid]] from ''[[Khans of Tarkir]]'' as the mechanic associated with the [[Mardu Horde]].<ref>{{ | Dash was introduced in ''[[Fate Reforged]]'' where it replaced [[Raid]] from ''[[Khans of Tarkir]]'' as the mechanic associated with the [[Mardu Horde]].<ref>{{DailyRef|feature/mechanics-fate-reforged-2014-12-29|Mechanics of ''Fate Reforged''|[[Matt Tabak]]|December 29, 2014}}</ref> It also features in ''[[Dragons of Tarkir]]'', associated with Clan [[Kolaghan]].<ref>{{DailyRef|mechanics-dragons-tarkir-2015-03-02|Mechanics of ''Dragons of Tarkir''|[[Matt Tabak]]|March 2, 2015}}</ref> Without the keyword, the mechanic was featured as early as ''[[Visions]]'', on <c>Viashino Sandstalker</c> | ||
Some dash costs are lower than the mana costs of the creature cards they're on. Other cards have dash costs that are the same or higher than their mana costs. Attacking with such a creature right away can be powerful, so you may want to cast such a creature using it dash cost even if you could pay its mana cost. | Some dash costs are lower than the mana costs of the creature cards they're on. Other cards have dash costs that are the same or higher than their mana costs. Attacking with such a creature right away can be powerful, so you may want to cast such a creature using it dash cost even if you could pay its mana cost. |
Revision as of 23:05, 6 April 2019
Dash | |
---|---|
Keyword Ability | |
Type |
Static (1st ability) Static (2nd ability) Static (3rd ability) |
Introduced | Fate Reforged |
Last used | Dragons of Tarkir |
Reminder Text | Dash [cost] (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) |
Storm Scale | 3[1] |
Statistics |
18 cards 56% 39% 6% |
Scryfall Search | |
keyword:"dash cost" |
Dash is a keyword ability on permanents that allows the player to play the card for an alternative cost. When you pay its dash cost instead of paying its mana cost, the creature will have haste, so it can attack that turn. At the beginning of the next end step, you'll return the creature from the battlefield to its owner's hand.[2]
Description
Dash was introduced in Fate Reforged where it replaced Raid from Khans of Tarkir as the mechanic associated with the Mardu Horde.[3] It also features in Dragons of Tarkir, associated with Clan Kolaghan.[4] Without the keyword, the mechanic was featured as early as Visions, on Viashino Sandstalker
Some dash costs are lower than the mana costs of the creature cards they're on. Other cards have dash costs that are the same or higher than their mana costs. Attacking with such a creature right away can be powerful, so you may want to cast such a creature using it dash cost even if you could pay its mana cost.
Rules
Rulings
- If you choose to pay the dash cost, you're still casting the spell, so it goes on the stack and can be countered.
- Dash doesn't change when you can cast creature spells — usually only during your main phase.
- If you cast a creature spell using its dash cost, it will return to your hand only if it's still on the battlefield at the beginning of the next end step. If it leaves the battlefield before that point, it'll just stay wherever it is.
- You don't have to attack with the creature with dash unless another ability says you do.
- If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won't have haste and won't be returned to its owner's hand.
Examples
Example
Goblin Heelcutter
Creature — Goblin Berserker
3/2
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
References
- ↑ Mark Rosewater (February 29, 2016). "Storm Scale: Khans of Tarkir Block". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (January 14, 2015). "Fate Reforged Release Notes". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (December 29, 2014). "Mechanics of Fate Reforged". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (March 2, 2015). "Mechanics of Dragons of Tarkir". magicthegathering.com. Wizards of the Coast.