Ferocious: Difference between revisions

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| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-khans-tarkir-block-2016-02-29|Storm Scale: Khans of Tarkir Block|[[Mark Rosewater]]|February 29, 2016}}</ref>
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'''''Ferocious''''' is an [[ability word]] introduced in ''[[Khans of Tarkir]]'', wherein it is the [[Temur Frontier]] clan mechanic.<ref>{{DailyRef|feature/mechanics-khans-tarkir|Mechanics of Khans of Tarkir|[[Matt Tabak]]|August 31, 2014}}</ref> It triggers an advantage for the player if they control a creature with power 4 or greater. The mechanic was also featured in ''[[Fate Reforged]]''<ref>{{DailyRef|feature/mechanics-fate-reforged-2014-12-29|Mechanics of ''Fate Reforged''|[[Matt Tabak]]|December 29, 2014}}</ref> and ''[[Commander 2019]]''.
'''''Ferocious''''' is an [[ability word]] introduced in ''[[Khans of Tarkir]]'', wherein it was the [[Temur Frontier]] clan mechanic.<ref>{{DailyRef|feature/mechanics-khans-tarkir|Mechanics of Khans of Tarkir|[[Matt Tabak]]|August 31, 2014}}</ref>  
 
==Description==
Ferocious triggers an advantage for the player if they control a creature with power 4 or greater.  
===History===
After ''Khans of Tarkir'', the mechanic was also featured in ''[[Fate Reforged]]''<ref>{{DailyRef|feature/mechanics-fate-reforged-2014-12-29|Mechanics of ''Fate Reforged''|[[Matt Tabak]]|December 29, 2014}}</ref> and on one card in ''[[Commander 2019]]'' (<c>Shamanic Revelation</c>).
 
The mechanic was  brought it back in ''[[Shadows over Innistrad]]'', ''[[Core Set 2019]]'', ''[[Amonkhet]]'' and on three cards in ''[[Ravnica Allegiance]]'', but every time without the ability word. That’s perhaps the most a returning, previously named mechanic appeared without getting a name.<ref>{{WebRef|url=https://www.hipstersofthecoast.com/2020/03/managing-mini-mechanics/|title=Managing Mini-Mechanics|author=Zach Barash|date=March 3, 2020|publisher=[[Hipsters of the Coast]]]}}</ref> Then the next set, ''[[War of the Spark]]'' also brought Ferocious back on three cards. This time, it was a bit stronger and focused in two colors. In ''[[Theros Beyond Death]]'' it was back again, this time as the RG theme, and was featured on seven cards but still unnamed.


==Rulings==
==Rulings==
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==Example==
==Example==
{{examples|<c>Heir of the Wilds</c> {{1}}{{G}}<br/>Creature {{-}} Human Warrior<br/>2/2<br>Deathtouch<br/>''Ferocious'' {{-}} [[triggered ability|Whenever]] Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.}}
{{examples|<c>Heir of the Wilds</c> {{1}}{{G}}<br/>Creature {{-}} Human Warrior<br/>2/2<br>Deathtouch<br/>''Ferocious'' {{-}} [[triggered ability|Whenever]] Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.}}
==Ferocious cards without the ability word==
* {{card|Bolt Bend|Theros Beyond Death}}
* {{card|Clear the Stage|Ravnica Allegiance}}
* {{card|Colossal Majesty|Core Set 2019}}
* {{card|Flames of the Raze-Boar|Ravnica Allegiance}}
* {{card|Furious Rise|Theros Beyond Death}}
* {{card|Goreclaw, Terror of Qal-Sisma|Core Set 2019}}
* {{card|Ilysian Caryatid|Theros Beyond Death}}
* {{card|Lambholt Pacifist|Shadows over Innistrad}}
* {{card|Nessian Hornbeetle|Theros Beyond Death}}
* {{card|Rhonas the Indomitable|Amonkhet}}
* {{card|Shatter the Sky|Theros Beyond Death}}
* {{card|Stampede Rider|Theros Beyond Death}}
* {{card|The First Iroan Games|Theros Beyond Death}}
* {{card|Turret Ogre|Theros Beyond Death}}
* {{card|Undercity's Embrace|Ravnica Allegiance}}
* {{card|Warden of the Chained|Theros Beyond Death}}


==See also==
==See also==

Revision as of 15:57, 5 March 2020

Ferocious
Ability Word
Introduced Khans of Tarkir
Last used Fate Reforged
Typical Text Ferocious — …, if you control a creature with power 4 or greater, …
Storm Scale 7[1]
Statistics
19 cards
{U} 15.8% {R} 36.8% {G} 47.4%
Scryfall Search
keyword:"Ferocious"

Ferocious is an ability word introduced in Khans of Tarkir, wherein it was the Temur Frontier clan mechanic.[2]

Description

Ferocious triggers an advantage for the player if they control a creature with power 4 or greater.

History

After Khans of Tarkir, the mechanic was also featured in Fate Reforged[3] and on one card in Commander 2019 (Shamanic Revelation).

The mechanic was brought it back in Shadows over Innistrad, Core Set 2019, Amonkhet and on three cards in Ravnica Allegiance, but every time without the ability word. That’s perhaps the most a returning, previously named mechanic appeared without getting a name.[4] Then the next set, War of the Spark also brought Ferocious back on three cards. This time, it was a bit stronger and focused in two colors. In Theros Beyond Death it was back again, this time as the RG theme, and was featured on seven cards but still unnamed.

Rulings

  • Some ferocious abilities that appear on instants and sorceries use the word "instead." These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • Ferocious abilities of instants and sorceries that don't use the word "instead" will provide an additional effect if you control a creature with power 4 or greater as they resolve.

Example

Example

Heir of the Wilds {1}{G}
Creature — Human Warrior
2/2
Deathtouch
FerociousWhenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Ferocious cards without the ability word

See also

References

  1. Mark Rosewater (February 29, 2016). "Storm Scale: Khans of Tarkir Block". magicthegathering.com. Wizards of the Coast.
  2. Matt Tabak (August 31, 2014). "Mechanics of Khans of Tarkir". magicthegathering.com. Wizards of the Coast.
  3. Matt Tabak (December 29, 2014). "Mechanics of Fate Reforged". magicthegathering.com. Wizards of the Coast.
  4. Zach Barash (March 3, 2020). "Managing Mini-Mechanics". Hipsters of the Coast].

Template:Keywords and abilities