Monstrosity: Difference between revisions

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'''Monstrous''' is more like a [[characteristic]] of a card. Many creatures with a monstrosity ability have a [[triggered ability]] that triggers when the creature becomes monstrous. There are also some cards with monstrosity that gain abilities as long as they are monstrous.
'''Monstrous''' is more like a [[characteristic]] of a card. Many creatures with a monstrosity ability have a [[triggered ability]] that triggers when the creature becomes monstrous. There are also some cards with monstrosity that gain abilities as long as they are monstrous.
==Rules==
 
{{rules|text='''From the [[Comprehensive Rules]]''':
{{rules|text='''From the [[Comprehensive Rules]]''':
*'''701.28.''' Monstrosity
*'''701.28.''' Monstrosity
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**'''701.28b''' If a permanent's ability instructs a player to "monstrosity X," other abilities of that permanent may also refer to X. The value of X in those abilities is equal to the value of X as that permanent became monstrous.
**'''701.28b''' If a permanent's ability instructs a player to "monstrosity X," other abilities of that permanent may also refer to X. The value of X in those abilities is equal to the value of X as that permanent became monstrous.
}}
}}
==Rulings==
* Although it is not a verb, it is considered a keyword action in the [[Comprehensive Rules]]
* Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
* Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
* An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.


==Examples==
==Examples==
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*<c>Hundred-Handed One</c> - {{2}}{{W}}{{W}}<br>Creature {{-}} Giant<br>3/5<br>Vigilance<br>{{3}}{{W}}{{W}}{{W}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.''<br>
*<c>Hundred-Handed One</c> - {{2}}{{W}}{{W}}<br>Creature {{-}} Giant<br>3/5<br>Vigilance<br>{{3}}{{W}}{{W}}{{W}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.''<br>
}}
}}
==Rulings==
* Although it is not a verb, it is considered a keyword action in the [[Comprehensive Rules]]
* Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
* Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
* An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.


==Color percentages==
==Color percentages==
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
There is a total of 16 cards that involve monstrosity, which divide by color as such:
There is a total of 22 cards that involve monstrosity, which divide by color as such:
*Red = 25 %
*Green = 32 %
*Green = 25 %
*Red = 27 %
*Blue = 12 %
*Multicolor = 13 %
*Black = 12 %
*Blue = 9 %
*Multicolor = 12 %
*Black = 9 %
*White = 6 %
*White = 5 %
*Artifact = 6 %
*Artifact = 5 %
</div>
</div>



Revision as of 11:15, 21 May 2014

Monstrosity is a keyword action introduced in Theros, where it is connected to the monster theme of the set. It is defined as giving the creature the ability to become monstrous only once per game. Monstrosity is an activated ability you can activate any time you can pay for it. When it resolves, it checks whether the creature is already monstrous. If it's not, the ability puts a number of +1/+1 counters on the creature and causes the creature to become monstrous.[1] [2] Monstrosity skipped Born of the Gods, but reappeared in Journey into Nyx.

Monstrous is more like a characteristic of a card. Many creatures with a monstrosity ability have a triggered ability that triggers when the creature becomes monstrous. There are also some cards with monstrosity that gain abilities as long as they are monstrous.

From the ()


Rulings

  • Although it is not a verb, it is considered a keyword action in the Comprehensive Rules
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.

Examples

Color percentages

There is a total of 22 cards that involve monstrosity, which divide by color as such:

  • Green = 32 %
  • Red = 27 %
  • Multicolor = 13 %
  • Blue = 9 %
  • Black = 9 %
  • White = 5 %
  • Artifact = 5 %

References