Magic League: Difference between revisions
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A ''[[Magic]]'' '''League''' is an ongoing [[tournament]] that plays out over the course of days or weeks rather than hours. Leagues have two main goals: reduce the amount of time it takes to play competitive ''Magic'' and allow players to play on their own schedules. | A ''[[Magic]]'' '''League''' is an ongoing [[tournament]] that plays out over the course of days or weeks rather than hours. Leagues have two main goals: reduce the amount of time it takes to play competitive ''Magic'' and allow players to play on their own schedules. | ||
== | ==History== | ||
A a seasonal league used to be organized by the [[DCI]]. The organisation is now transferred to individual shops. | A a seasonal league used to be organized by the [[DCI]]. The organisation is now transferred to individual shops. | ||
===''Magic 2013'' and further=== | |||
This ongoing, five-week tournament was played in local game and hobby stores around the world, a month after each a new card [[set]] was released. This [[sealed deck]] tournament followed up on [[Game Day]] events and uses the [[Standard]] [[format]]. | |||
Each participant should play three matches per week, for a total of fifteen over the course of the league. Players joining the league late | Each participant should play three matches per week, for a total of fifteen over the course of the league. Players joining the league late could play extra matches to catch up to the current match cap of three times the current total of weeks of the league. Over the course of the league, players were able to add more [[booster]]s to their league [[deck]]. There were optional achievements that players could complete to earn a [[Planeswalker points]] badge and [[achievement]]. | ||
The first league was July / August 2012, in commemoration of the release of ''[[Magic 2013]]''. Because League play wasn't making the returns on investment, and most stores would run leagues anyways, ''[[Magic 2014]]'' marked the last physical League kit to be offered to stores. Starting with ''[[Theros]]'', stores were able to download a digital asset kit, which didn't include special prizes anymore. <ref>[http://www.wizards.com/wpn/News/Article.aspx?x=2013_07_31_THELEAG Gateway to Core and League]</ref> | The first league was July / August 2012, in commemoration of the release of ''[[Magic 2013]]''. Because League play wasn't making the returns on investment, and most stores would run leagues anyways, ''[[Magic 2014]]'' marked the last physical League kit to be offered to stores. Starting with ''[[Theros]]'', stores were able to download a digital asset kit, which didn't include special prizes anymore. <ref>[http://www.wizards.com/wpn/News/Article.aspx?x=2013_07_31_THELEAG Gateway to Core and League]</ref> | ||
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* ''[[Magic 2014]]'': colorless 1/1 [[Sliver]] | * ''[[Magic 2014]]'': colorless 1/1 [[Sliver]] | ||
* ''[[Theros]]'': 2/2 white soldier token (only seen in advertisements, the league was discontinued) | * ''[[Theros]]'': 2/2 white soldier token (only seen in advertisements, the league was discontinued) | ||
===''Kaladesh'' and further=== | |||
With ''[[Kaladesh]]'', [[WotC]] launched a playtest version of a new, easy-entry league system, with the goal of collecting feedback from stores for a full launch with ''[[Amonkhet]]''.<ref>{{NewRef|news/leagues-playtest-coming-kaladesh-2016-10-07|Leagues Playtest Coming with ''Kaladesh''|[[Wizards of the Coast]]|October 7, 2016}}</ref> | |||
The goal of the league is to foster league-style play with a low barrier to entry for newer players that can still be just as enjoyable for long-time fans of Limited. | |||
The playtest version of the league worked as such: | |||
* Players open three booster packs and use those boosters to build a 30-card deck. | |||
* The league lasts four weeks. | |||
* Every week, players add a booster pack to their pool, rebuilding as often as they like. Players can also add a booster after three losses, once per week. | |||
* Matches consist of a single game. Each player gets one free [[mulligan]] at the start of the game. | |||
* Players play against each other, earning [[Planeswalker Points]]. | |||
==Magic online== | ==Magic online== |
Revision as of 19:38, 7 October 2016
A Magic League is an ongoing tournament that plays out over the course of days or weeks rather than hours. Leagues have two main goals: reduce the amount of time it takes to play competitive Magic and allow players to play on their own schedules.
History
A a seasonal league used to be organized by the DCI. The organisation is now transferred to individual shops.
Magic 2013 and further
This ongoing, five-week tournament was played in local game and hobby stores around the world, a month after each a new card set was released. This sealed deck tournament followed up on Game Day events and uses the Standard format.
Each participant should play three matches per week, for a total of fifteen over the course of the league. Players joining the league late could play extra matches to catch up to the current match cap of three times the current total of weeks of the league. Over the course of the league, players were able to add more boosters to their league deck. There were optional achievements that players could complete to earn a Planeswalker points badge and achievement.
The first league was July / August 2012, in commemoration of the release of Magic 2013. Because League play wasn't making the returns on investment, and most stores would run leagues anyways, Magic 2014 marked the last physical League kit to be offered to stores. Starting with Theros, stores were able to download a digital asset kit, which didn't include special prizes anymore. [1]
Prizes
The base prize for the Top 10 finishers in the league was an exclusive token card.
- Magic 2013: red 1/1 Goblin [2]
- Return to Ravnica: white 2/2 Knight
- Gatecrash: red / white 1/1 Soldier
- Dragon's Maze: white 1/1 Bird
- Magic 2014: colorless 1/1 Sliver
- Theros: 2/2 white soldier token (only seen in advertisements, the league was discontinued)
Kaladesh and further
With Kaladesh, WotC launched a playtest version of a new, easy-entry league system, with the goal of collecting feedback from stores for a full launch with Amonkhet.[3]
The goal of the league is to foster league-style play with a low barrier to entry for newer players that can still be just as enjoyable for long-time fans of Limited.
The playtest version of the league worked as such:
- Players open three booster packs and use those boosters to build a 30-card deck.
- The league lasts four weeks.
- Every week, players add a booster pack to their pool, rebuilding as often as they like. Players can also add a booster after three losses, once per week.
- Matches consist of a single game. Each player gets one free mulligan at the start of the game.
- Players play against each other, earning Planeswalker Points.
Magic online
In Magic Online the Leagues room is where people can play matches against other players for prizes without affecting their Magic Online ratings. It is a good place to start for players who want to get used to competitive Magic play in a more casual environment. [4] [5] [6]
Each Magic online league runs for a minimum of four weeks, though some leagues may run longer. Each week, participants can play up to five matches that count towards their league rating. Additional league matches played during that week count only towards players' tiebreaker points. Each match is best two out of three games, with a 90-minute time limit.
League play is a form of sealed deck. Players begin the league with one tournament pack and two boosters to build their deck. Each following week, they can purchase an additional booster.
Other uses
League may also refer to:
- Arena League
- Future Future League
- Izzet League
- Kipamu League
- League of Anowon
- Military League
- Wojek League