Animate: Difference between revisions

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>Hunterofsalvation
(typo)
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*<c>Slumbering Tora</c>  
*<c>Slumbering Tora</c>  
*Totem cycle from [[Time Spiral]]
*Totem cycle from [[Time Spiral]]
*<c>Xanthric Statue</c>
*<c>Xanthic Statue</c>


Animate others
Animate others

Revision as of 22:49, 11 July 2020

An animate effect or spell is one that turns a non-creature into a creature, most of the times for a certain amount of time. The mechanic was first introduced in Alpha with Animate Artifact, Animate Dead and Mishra's Factory.[1]

Examples

Animated Artifacts

Self-animating

Animate others

Animated creature cards in the graveyard

Animated Enchantments

Self-animating

Animate others

Animated Instants and Sorceries

Animated Lands

Land is the most popular card type to be animated. Green, as the color connected most closely to lands and creatures, is the color most likely to turn lands into creatures — usually still keeping them lands. The mechanic is secondary in red and tertiary in all other colors.[2]

If a land is self-animating it is called a manland.

Animated Planeswalkers

Animated Library

Variants

"Artifact-ize"

There are spells or effects that turn non-artifacts into artifacts.

References

  1. Magic Arcana (June 17, 2004). "The animating principle". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (November 27, 2017). "Unstable Scraps, Part 1". magicthegathering.com. Wizards of the Coast.