Spawn: Difference between revisions
>Hunterofsalvation (→Trivia) |
>Hunterofsalvation (→Trivia) |
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==Trivia== | ==Trivia== | ||
* <c>Tombstone Stairwell</c> used to produce tombspawn tokens, but this was to a [[Zombie]] token named Tombspawn in the Mirage online release. | * <c>Tombstone Stairwell</c> used to produce tombspawn tokens, but this was changed to a [[Zombie]] token named Tombspawn in the ''[[Mirage]]'' online release. | ||
Cards that never had the Spawn subtype: | Cards that never had the Spawn subtype: |
Revision as of 05:44, 22 September 2011
Spawn is a blue and colorless creature type used for cards and tokens that depict any creature that is regarded as the offspring of some stock, idea, place, etc.
The first card to bear the type was Elder Spawn in Legends, but the subtype was changed to Elemental in the Grand Creature Type Update. Spawning Pit from Darksteel still kept producing spawn tokens.
The Spawn type was reinvented for tokens created by several cards from Rise of the Eldrazi. Each of the three colossal Eldrazi (Ulamog, Emrakul and Kozilek) spawns its own "brood lineage." The three brood lineages are composed of Eldrazi drones and subordinate spawns, each reflecting the image of its progenitor.
Elder Spawn wasn't changed back to its original type until the the September 2011 Rules Update of Innistrad.
Tokens
Trivia
- Tombstone Stairwell used to produce tombspawn tokens, but this was changed to a Zombie token named Tombspawn in the Mirage online release.
Cards that never had the Spawn subtype:
- Deep Spawn
- Infernal Spawn of Evil
- Infernal Spawn of Infernal Spawn of Evil
- Isleback Spawn
- Pit Spawn
- Vertigo Spawn
- Spawning Pool doesn't produce Spawns but Skeletons.