Deep-sea trench: Difference between revisions
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In the [[modern age]] of [[Dominaria]], the continental plate under the former Terisian island of [[Argoth]] is completely shattered. Because of this, there's a north-south '''deep-sea trench''' that runs almost all the way from [[Terisiare]] to [[Sarpadia]] in the south. Because of the [[Homarids]] living within the trench, it forms a nasty north-south divide in the Dominarian waters that's probably a real challenge for [[merfolk]] to pass through safely. | In the [[modern age]] of [[Dominaria]], the continental plate under the former Terisian island of [[Argoth]] is completely shattered. Because of this, there's a north-south '''deep-sea trench''' that runs almost all the way from [[Terisiare]] to [[Sarpadia]] in the south. Because of the [[Homarids]] living within the trench, it forms a nasty north-south divide in the Dominarian waters that's probably a real challenge for [[merfolk]] to pass through safely. | ||
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[[Category:Terisiaran locations]][[Category:Sarpadian locations]] | [[Category:Terisiaran locations]] | ||
[[Category:Sarpadian locations]] |
Revision as of 17:42, 4 June 2014
In the modern age of Dominaria, the continental plate under the former Terisian island of Argoth is completely shattered. Because of this, there's a north-south deep-sea trench that runs almost all the way from Terisiare to Sarpadia in the south. Because of the Homarids living within the trench, it forms a nasty north-south divide in the Dominarian waters that's probably a real challenge for merfolk to pass through safely.