Living weapon: Difference between revisions

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==rules==
==rules==
{{CR|Khans of Tarkir|*'''702.91.''' Living Weapon
{{CR|Fate Reforged|*'''702.91.''' Living Weapon
**'''702.91a''' Living weapon is a triggered ability. "Living weapon" means "When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this Equipment to it."
**'''702.91a''' Living weapon is a triggered ability. "Living weapon" means "When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this Equipment to it."
}}
}}

Revision as of 06:59, 28 January 2015

Living Weapon
Keyword Ability
Type Triggered
Introduced Mirrodin Besieged
Last used New Phyrexia
Reminder Text Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this Equipment to it.)
Statistics 9 cards
Artifact 100%
Scryfall Search
keyword:"Living Weapon"

Living weapon is a keyword ability for equipment cards introduced in Mirrodin Besieged.[1][2][3]

Description

When a card with Living weapon enters the battlefield, it puts a 0/0 black Germ creature token into play and attaches itself to it. [4] Thus Living weapons are themselves creatures until they die or their controller chooses to upgrade a different creature, with the detaching of the equipment and killing the Germ, as it is now a 0/0 creature. Due to state-based effects it is put into the graveyard and ceases to exist.

rules

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Rulings

  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard, unless another effect raises its toughness above 0.

Example

Trivia

  • Living Weapon was featured as rules card 3 of 5 in the Mirrodin Besieged set and as rules card 2 of 4 in the New Phyrexia set.


References

  1. Mark Rosewater (January 17, 2011). "Under Besiege, Part 1". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (March 07, 2011). "What Do You Do for a Living Weapon?". magicthegathering.com. Wizards of the Coast.
  3. Tom LaPille (March 11, 2011). "Confessions in an Armory". magicthegathering.com. Wizards of the Coast.
  4. Monty Ashley (March 08, 2011). "The Germ in Charge". magicthegathering.com. Wizards of the Coast.

External links