Destroy: Difference between revisions
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==By color== | ==By color== | ||
===White=== | ===White=== | ||
White is best at destroying enchantments (<c>Demystify</c>). Early in ''Magic's'' history, it also had artifact destruction (<c>Disenchant</c>) in its wheelhouse. White has a few spells that destroy attacking or tapped creatures (<c>Vengeance</c>), but generally prefers to [[exile]] creatures instead of destroying them. White | White is best at destroying enchantments (<c>Demystify</c>). Early in ''Magic's'' history, it also had artifact destruction (<c>Disenchant</c>) in its wheelhouse. White has a few spells that destroy attacking or tapped creatures (<c>Vengeance</c>), but generally prefers to [[exile]] creatures instead of destroying them. White is also willing to destroy something after it has hurt white in some way. It can also destroy [[tapped]] creatures using a similar flavor.<ref name="Color Pie 2017"/> As champion of the little guy, white will also destroy large creatures (power 4 or greater).<ref name="Color Pie 2017"/> White further has [[board wipe]]s that destroy all permanents of a certain type, regardless of controller (<c>Wrath of God</c>, <c>Armageddon</c>). Mass creature kill shows up on a rare or mythic rare in almost every set.<ref name="Color Pie 2017"/> Flavorwise, destruction in white is portrayed as a result of magical or divine power. | ||
===Blue=== | ===Blue=== | ||
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===Black=== | ===Black=== | ||
Since the printing of <c>Terror</c> in Alpha, black has been the color of creature destruction in all forms. | Since the printing of <c>Terror</c> in ''[[Alpha]]'', black has been the color of creature destruction in all forms.<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> Back is [[secondary]] in destroying tapped creatures.<ref name="Color Pie 2017"/> Occasionally, black also receives land destruction (<c>Sinkhole</c>). Black is secondary in mass creature kill, but primary in destroying all creatures controlled by one player.<ref name="Color Pie 2017"/> Flavorwise, destruction in black is portrayed as a result of pollution, murder, or demonic power. | ||
===Red=== | ===Red=== | ||
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===Green=== | ===Green=== | ||
In ''Arabian Nights'', green received <c>Desert Twister</c> that allowed destruction of any permanent. Since then, green has lost the ability to destroy creatures without flying, but retains destruction of creatures with flying (<c>Plummet</c>) as part of its theme of flying hate. | In ''Arabian Nights'', green received <c>Desert Twister</c> that allowed destruction of any permanent. Since then, green has lost the ability to destroy creatures without flying, but primaruy retains destruction of creatures with flying (<c>Plummet</c>) as part of its theme of flying hate.<ref name="Color Pie 2017"/> It has a number of spells to destroy artifacts or enchantments (<c>Naturalize</c>), and occasionally also receives land destruction. Flavorwise, destruction in green is portrayed as a result of being overwhelmed by forces of nature. | ||
==See also== | ==See also== |
Revision as of 09:14, 5 August 2017
Destroy | |
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Keyword Action | |
Introduced | Alpha |
Last used | Evergreen |
Reminder Text | No official reminder text |
Scryfall Search | |
keyword:"Destroy" |
Destroy is an evergreen keyword action, introduced in Alpha. [1] When a permanent is destroyed, it is moved from the battlefield to its owner’s graveyard.
Rules
Example
By color
White
White is best at destroying enchantments (Demystify). Early in Magic's history, it also had artifact destruction (Disenchant) in its wheelhouse. White has a few spells that destroy attacking or tapped creatures (Vengeance), but generally prefers to exile creatures instead of destroying them. White is also willing to destroy something after it has hurt white in some way. It can also destroy tapped creatures using a similar flavor.[2] As champion of the little guy, white will also destroy large creatures (power 4 or greater).[2] White further has board wipes that destroy all permanents of a certain type, regardless of controller (Wrath of God, Armageddon). Mass creature kill shows up on a rare or mythic rare in almost every set.[2] Flavorwise, destruction in white is portrayed as a result of magical or divine power.
Blue
Blue has the least destruction of any color, compensating for this with counterspells and spells that return permanents to owner's hands. A few spells (Rapid Hybridization) have been printed in blue that destroy a creature but reward the controller of the destroyed creature with a creature token.
Black
Since the printing of Terror in Alpha, black has been the color of creature destruction in all forms.[2] Back is secondary in destroying tapped creatures.[2] Occasionally, black also receives land destruction (Sinkhole). Black is secondary in mass creature kill, but primary in destroying all creatures controlled by one player.[2] Flavorwise, destruction in black is portrayed as a result of pollution, murder, or demonic power.
Red
Red has many spells which destroy lands (Stone Rain) and artifacts (Smelt). While it does have a number of cards that target many or all creatures, red spells generally do not directly destroy creatures, but instead kill them by dealing direct damage. Flavorwise, destruction in red is portrayed as a result of something being burned, electrocuted, exploded, or obliterated in a volley of rock.
Green
In Arabian Nights, green received Desert Twister that allowed destruction of any permanent. Since then, green has lost the ability to destroy creatures without flying, but primaruy retains destruction of creatures with flying (Plummet) as part of its theme of flying hate.[2] It has a number of spells to destroy artifacts or enchantments (Naturalize), and occasionally also receives land destruction. Flavorwise, destruction in green is portrayed as a result of being overwhelmed by forces of nature.
See also
References
- ↑ Template:NewRef
- ↑ a b c d e f g Template:NewRef