Mana fixing: Difference between revisions

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* <c>Undiscovered Paradise</c>
* <c>Undiscovered Paradise</c>
* [[Odyssey (set)|Odyssey]] sac land cycle: <c> Abandoned Outpost</c>, <c>Bog Wreckage</c>, <c>Ravaged Highlands</c>, <c>Seafloor Debris</c>, <c>Timberland Ruins</c>
* [[Odyssey (set)|Odyssey]] sac land cycle: <c> Abandoned Outpost</c>, <c>Bog Wreckage</c>, <c>Ravaged Highlands</c>, <c>Seafloor Debris</c>, <c>Timberland Ruins</c>
* [[Lorwyn (set)|Lorwyn]] vivid land cycle: <c>Vivid Meadow</c>, <c>Vivid Creek</c>, <c>Vivid Marsh</c>, <c>Vivid Crag</c>, <c>Vivid Thicket</c>.
* [[Lorwyn|Lorwyn]] vivid land cycle: <c>Vivid Meadow</c>, <c>Vivid Creek</c>, <c>Vivid Marsh</c>, <c>Vivid Crag</c>, <c>Vivid Thicket</c>.


===Creatures===
===Creatures===

Revision as of 05:21, 3 October 2007

Mana fixing refers to the process of ensuring that the correct lands or sources of mana are played in order to be used for the cards in one's hand. For instance, a Birds of Paradise can be used to ensure that a player has access to a color other than green (which was used to play the birds).

See also WUBRG.

Cards that can produce any color mana

Lands

Creatures

Artifacts

Other Spells

Cards which remove the need for mana fixing