Mercadia: Difference between revisions
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Lower Mercadia, a lesser dwelling of travelling traders, sits underneath the shelter of the upside down mountain's top. Large piles of trash thrown from the upper city land in a heap, forming a makeshift barrier surrounding the bottom of Mount Mercadia. Criminals are occassionally executed by being buried under piles of waste and refuse dropped from above. | Lower Mercadia, a lesser dwelling of travelling traders, sits underneath the shelter of the upside down mountain's top. Large piles of trash thrown from the upper city land in a heap, forming a makeshift barrier surrounding the bottom of Mount Mercadia. Criminals are occassionally executed by being buried under piles of waste and refuse dropped from above. | ||
Vast planes surround Mercadia city. Magical duststorms in this area can transport travellers to a western location. | |||
===Rushwood=== | ===Rushwood=== | ||
A large forest to the South East of Mercadia, the forest is itself a living entity. Beasts such as Wumpus and horned trolls live in the woods. The Cho-Arrim, a spiritual and mystical people live under the care and protection of the forest itself. The Mercadians are always on the look out for the Cho-Arrim, rebels against the magistrate's rule. There ran a great river through Rushwood, which would shift as the forest willed for the people of the Cho-Arrim. It was believed that this river was the path to the afterlife, followed by recently departed souls. | A large forest to the South East of Mercadia, the forest is itself a living entity. Beasts such as Wumpus and horned trolls live in the woods. | ||
The Cho-Arrim, a spiritual and mystical people live under the care and protection of the forest itself. The Mercadians are always on the look out for the Cho-Arrim, rebels against the magistrate's rule. | |||
There ran a great river through Rushwood, which would shift as the forest willed for the people of the Cho-Arrim. It was believed that this river was the path to the afterlife, followed by recently departed souls. | |||
Cho-Arrim were soldiers taken up by Ramos during the Golgothian Sylex's activation. | |||
===Rishada=== | |||
East of Mercadia City is the port of Rishada. This seaside city is a province of sorts to Mercadia, filled with markets of it's own, though not on the grand scale of the later. Rishada is inhabited by mariners and pirates. At one point, the Rishadans and the Saprazzans further out to sea were in a state of hostillity, though this was resolved in the revolution against the Mercadians. | |||
The inhabitants of Rishada are the descendants of a ship saved by Ramos in the Sylex Blast. | |||
===Saprazzo=== | |||
Saprazzo is a city located within a lake in the center of a volcanic caldera, far out to sea from Rishada. Here live merfolk | |||
==Map of Mercadia== | ==Map of Mercadia== |
Revision as of 20:36, 26 July 2007
Mercadia was a plane near Dominaria ruled from Mercadia City, sitting strategically atop an inverted mountain. The city's leadership was highly corrupted by various infuences, mainly by the scheming kyren goblins who controlled the magistrate under Volrath's employ. It is notable that goblins are highly respected and intelligant beings in Mercadia, much different from their Dominarian relatives.
The Weatherlight and its crew narrowly escaped Rath and crash landed in Mercadia, where the ship was stolen by Cho-Arrim. Mercadia was the setting for the Mercadian Masquez set, which revolved around the Weatherlight crew's long and unpredicable ordeal with the Mercadian peoples to repair their ship, as well as help the rebels overthrow the corrupt Mercadian government.
Locations on Mercadia
Mercadia City
Here is where Thran nobles were taken to escape the political turmoil of their home. They were left in the care of goblins, who had reliable survival skills. Many years later, the Thran refugees built the powerful city of Mercadia. Mercadia, essentially a trading empire, is filled with many markets, where anything can be found to be bought and sold.
The rules of physics are bent in the plane, and noone can ever travel straight from east to west across the inverted mountain; rather, they will go in circles around the same blocks and marketplaces, unless they turn opposite of the direction they wish to go.
It is ruled by a venerated magistrate, who is in fact a puppet leader secretly controlled by the Kyren, descendants of the original goblins who have increased intelligance and size compared to standard goblins.
Lower Mercadia, a lesser dwelling of travelling traders, sits underneath the shelter of the upside down mountain's top. Large piles of trash thrown from the upper city land in a heap, forming a makeshift barrier surrounding the bottom of Mount Mercadia. Criminals are occassionally executed by being buried under piles of waste and refuse dropped from above.
Vast planes surround Mercadia city. Magical duststorms in this area can transport travellers to a western location.
Rushwood
A large forest to the South East of Mercadia, the forest is itself a living entity. Beasts such as Wumpus and horned trolls live in the woods.
The Cho-Arrim, a spiritual and mystical people live under the care and protection of the forest itself. The Mercadians are always on the look out for the Cho-Arrim, rebels against the magistrate's rule.
There ran a great river through Rushwood, which would shift as the forest willed for the people of the Cho-Arrim. It was believed that this river was the path to the afterlife, followed by recently departed souls.
Cho-Arrim were soldiers taken up by Ramos during the Golgothian Sylex's activation.
Rishada
East of Mercadia City is the port of Rishada. This seaside city is a province of sorts to Mercadia, filled with markets of it's own, though not on the grand scale of the later. Rishada is inhabited by mariners and pirates. At one point, the Rishadans and the Saprazzans further out to sea were in a state of hostillity, though this was resolved in the revolution against the Mercadians.
The inhabitants of Rishada are the descendants of a ship saved by Ramos in the Sylex Blast.
Saprazzo
Saprazzo is a city located within a lake in the center of a volcanic caldera, far out to sea from Rishada. Here live merfolk
Map of Mercadia
A map of the plane of Mercadia taken from "Mercadian Masques" by Francis Lebaron.
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