Fateseal: Difference between revisions

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{{examples|text=''
{{examples|text=''
*<c>Mesmeric Sliver</c> - {{3}}{{U}}<br>Creature {{-}} Sliver<br>2/2<br>All Slivers have "When this permanent comes into play Fateseal 1" ''(To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)''<br>
*<c>Mesmeric Sliver</c> - {{3}}{{U}}<br>Creature {{-}} Sliver<br>2/2<br>All Slivers have "When this permanent comes into play Fateseal 1" ''(To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)''<br>
*<c>Spin into Myth</c> - {{4}}{{U}}<br>Instant<br>Put target creature on top of its owner's library, then fateseal 2. ''(To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)''<br>
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[[Category:Keyword actions]][[Category:Magic rules]]
[[Category:Keyword actions]][[Category:Magic rules]]

Revision as of 10:00, 29 February 2012

Fateseal is a keyword action similar to scry. The only difference between them is that when you scry, you affect your own library, and when you fateseal, you affect an opponent's library. Fateseal was introduced in Future Sight, but was based on the mechanic of the Mirage card Sealed Fate. It has only been printed on two cards so far, the timeshifted Mesmeric Sliver and Spin into Myth.

From the ()


  • The fateseal action doesn't have a target. You choose which opponent to affect as part of performing the action.

Examples