Indestructible: Difference between revisions
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{{Rules|text = '''From the [[Comprehensive Rules]]''' | {{Rules|text = '''From the [[Comprehensive Rules]]''' | ||
Indestructible | *Indestructible | ||
*If a permanent is indestructible, rules and effects can't destroy it. Such permanents are not destroyed by lethal damage, and they ignore the lethal-damage state-based effect (see rule 420.5c). Rules or effects may cause an indestructible permanent to be [[sacrifice|sacrificed]], put into a graveyard, or removed from the game. | |||
If a permanent is indestructible, rules and effects can't destroy it. Such permanents are not destroyed by lethal damage, and they ignore the lethal-damage state-based effect (see rule 420.5c). Rules or effects may cause an indestructible permanent to be [[sacrifice|sacrificed]], put into a graveyard, or removed from the game. | |||
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{{rule-stub}}[[Category:Magic rules]] | {{rule-stub}}[[Category:Magic rules]] |
Revision as of 02:08, 22 October 2007
Indestructible is a quality that some permanents have. Indestructible permanents can't be destroyed by rules or effects. It is often mistaken for a keyword; however, like "unblockable", it is a word with a specific meaning in the English language, or rather it is a combination of the normal English meanings of the prefix 'in-' and suffix '-able' with the Magic-specific meaning of 'destroy'. Indestructibe permanents can still be put into their owner's graveyard by other means, such as by the "legend rule", by being sacrificed, or in the case of creatures having zero toughness.
The first card that conferred indestructibility was Consecrate Land in Limited Edition Alpha followed by Guardian Beast in Arabian Nights, but no other cards followed (and no formal rules existed) until Darksteel.
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