Evasion ability: Difference between revisions

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*Specific damage reassignment. e.g. <c>Thorn Elemental</c>.
*Specific damage reassignment. e.g. <c>Thorn Elemental</c>.


{{rules|text=
'''From the [[Comprehensive Rules]]'''
*'''500.3a''' An evasion ability is an ability an attacking creature has that restricts what can block it. Evasion abilities are static abilities that modify the declare blockers step of the combat phase. If a creature gains or loses an evasion ability after a legal block has been declared, it doesn’t affect that block. Evasion abilities are cumulative.
**'''Example''':<br> A creature with flying and shadow can’t be blocked by a creature with flying but without shadow.}}
{{rule-stub}}[[Category:Magic rules]]
{{rule-stub}}[[Category:Magic rules]]

Revision as of 11:36, 22 October 2007

An evasion ability is an ability of a creature that improves its chances of damaging the defending player by restricting which creatures can block it. The ultimate example is "This creature is unblockable" (e.g. Tidal Kraken), but there are several other evasion abilities:

Some abilities act as pseudo-evasion abilities, not affecting how creatures block but instead affecting how combat damage can be assigned.

From the ()


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