Sticker: Difference between revisions
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===Rulings=== | ===Rulings=== | ||
* Cards can only have one power/toughness at a time. | * Cards can only have one power/toughness at a time.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/696050992343564288|title=Do stickers cover up text beneath them?|September 21, 2022}}</ref> | ||
** If a card already has a power/toughness sticker, a player can still sticker over it with a new one, but it will replace the old one. | ** If a card already has a power/toughness sticker, a player can still sticker over it with a new one, but it will replace the old one. | ||
* Name, art and ability stickers are additive, they don't replace or remove any existing names, art or abilities.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/690674288760651776|title=Do the art stickers just add to the art or do they replace the piece of art where they are put?|July 24, 2022}}</ref> | |||
**Cards that care about objects in the art still count anything “under” the sticker. | |||
* Stickers stay on cards as they move to any public [[zone]] ([[stack]], [[battlefield]], [[graveyard]], [[exile]], [[ante]], and [[command]]), but return to the sticker sheet if the cards they are attached to go to a hidden zone ([[hand]] or [[library]]). | * Stickers stay on cards as they move to any public [[zone]] ([[stack]], [[battlefield]], [[graveyard]], [[exile]], [[ante]], and [[command]]), but return to the sticker sheet if the cards they are attached to go to a hidden zone ([[hand]] or [[library]]). | ||
* Stickers that go back to a sticker sheet can then be used again. | * Stickers that go back to a sticker sheet can then be used again. | ||
* Stickers follow the same rules as counters when a permanent is being copied - they are not copied.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/690862493743120384|title=How do stickers interact with copying?|July 26, 2022}}</ref> | * Stickers follow the same rules as counters when a permanent is being copied - they are not copied.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/690862493743120384|title=How do stickers interact with copying?|July 26, 2022}}</ref> | ||
Revision as of 01:17, 22 September 2022
Stickers are adhesive labels that are introduced in Unfinity that allow players to modify cards to make them unique.[1][2] Stickers are a play aid. You may use alternate options to represent them.[3]
Description
Stickers act like counters in many senses but modify much more than simple +1/+1 or keywords. Cards instruct a player to place a sticker on a card as an effect. Players can only sticker their own nonland permanents.[4] Some cards tell you to use a specific type of sticker while others are general.
In order to avoid players always choosing board-state effects, tickets are used as an economy, similar to energy. Most cards that allow players to sticker provide tickets. Name and art stickers have no board impact unless a card refers to the name or art, so these have no ticket cost. Ability stickers and power/toughness stickers require a minimum of 2 tickets and a maximum of 6 tickets in Unfinity.[1] When told to place a sticker, the player may opt not to spend any and preserve them for the future.
Sticker types
There are 48 sticker sheets in Unfinity.[5] The adhesive used on the stickers is similar to that of a "Post-it" note, so it won’t damage the card and can be reused. 1 sticker sheet appears in each booster pack, replacing a common.
There are four types of stickers:
- Name stickers (3 per sticker sheet)
- Art stickers (3 per sticker sheet) of things you can get in the park.
- Ability stickers (2 per sticker sheet)
- Power/Toughness stickers (2 per sticker sheet)
Only power and toughness stickers repeat. Each sticker sheet has three name stickers, three art stickers, two ability stickers, and two power/toughness stickers. There are 96 slots for each sticker type.
The back of the sticker sheet is the rules sheet for stickers (same back for all the sticker sheets).[6]
"Stickers matter"
Unfinity has cards that care about names and art, making those stickers mechanically relevant. Some cards care about whether or not a card is stickered.
Rulings
- Cards can only have one power/toughness at a time.[7]
- If a card already has a power/toughness sticker, a player can still sticker over it with a new one, but it will replace the old one.
- Name, art and ability stickers are additive, they don't replace or remove any existing names, art or abilities.[8]
- Cards that care about objects in the art still count anything “under” the sticker.
- Stickers stay on cards as they move to any public zone (stack, battlefield, graveyard, exile, ante, and command), but return to the sticker sheet if the cards they are attached to go to a hidden zone (hand or library).
- Stickers that go back to a sticker sheet can then be used again.
- Stickers follow the same rules as counters when a permanent is being copied - they are not copied.[9]
Legality
The majority of the cards that can sticker or care about stickers are eternal playable (usable in Commander, Legacy, and Vintage). In Constructed, players must choose ten unique sticker sheets and randomly pick three per game to use. For playing casually, there will be a tool posted online to pick three random sticker cards. If you don’t have the actual sticker sheets, you are allowed to write on slips of paper. In booster draft, you keep the sticker sheets you open. In Limited, players may only use what they open from their packs - the sticker sheets are not drafted. Players of Sealed can pick three of their six sheets.
Sticker sheets
Sheet | Sticker name | Sticker type | Ticket cost |
---|---|---|---|
1 | Eldrazi | Name | N/A |
1 | Guacamole | Name | N/A |
1 | Tightrope | Name | N/A |
1 | Alert | Art | N/A |
1 | Wizard hat | Art | N/A |
1 | Magic card back | Art | N/A |
1 | Haste | Ability | 2 |
1 | You may cast this card from your graveyard by paying 2 life in addition to paying its other costs | Ability | 5 |
1 | 1/4 | Power/Toughness | 2 |
1 | 5/3 | Power/Toughness | 3 |
2 | Trendy | Name | N/A |
2 | Circus | Name | N/A |
2 | Pirate | Name | N/A |
2 | Aviator Hat and Goggles | Art | N/A |
2 | "In Response" speech bubble | Art | N/A |
2 | Rubber Chicken | Art | N/A |
2 | Deathtouch | Ability | 2 |
2 | Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens | Ability | 5 |
2 | 5/1 | Power/Toughness | 2 |
2 | 3/6 | Power/Toughness | 3 |
4 | Urza's | Name | N/A |
4 | Dark | Name | N/A |
4 | Cannonball | Name | N/A |
4 | Squirrel | Art | N/A |
4 | Beanie | Art | N/A |
4 | Jace Plushie | Art | N/A |
4 | Exalted, Exalted | Ability | 2 |
4 | Shadow | Ability | 3 |
4 | 1/5 | Power/Toughness | 2 |
4 | 7/4 | Power/Toughness | 4 |
5 | Misunderstood | Name | N/A |
5 | Trapeze | Name | N/A |
5 | Elf | Name | N/A |
5 | Straw hat | Art | N/A |
5 | Acorn | Art | N/A |
5 | Liliana Plushie | Art | N/A |
5 | Whenever you cast a spell, this creature gets +X/+X until end of the turn, where X is the amount of generic mana in that spell's mana cost. | Ability | 2 |
5 | Hexproof | Ability | 3 |
5 | 6/6 | Power/Toughness | 4 |
5 | 4/2 | Power/Toughness | 2 |
8 | Happy | Name | N/A |
8 | Dead | Name | N/A |
8 | Squirrel | Name | N/A |
8 | Top Hat | Art | N/A |
8 | Cat | Art | N/A |
8 | Garruk Plushie | Art | N/A |
8 | : Add . Spend this mana only to cast noncreature spells. | Ability | 2 |
8 | Infect | Ability | 3 |
8 | 3/2 | Power/Toughness | 2 |
8 | 4/7 | Power/Toughness | 4 |
14 | Deep-Fried | Name | N/A |
14 | Plague | Name | N/A |
14 | Myr | Name | N/A |
14 | Viking Helmet | Art | N/A |
14 | Pie | Art | N/A |
14 | The Blackblade | Art | N/A |
14 | Whenever this creature attacks, scry 1 | Ability | 2 |
14 | Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment. | Ability | 3 |
14 | 4/5 | Power/Toughness | 3 |
14 | 8/4 | Power/Toughness | 4 |
18 | Phyrexian | Name | N/A |
18 | Midway | Name | N/A |
18 | Bamboozle | Name | N/A |
18 | Laser Gun | Art | N/A |
18 | The Chain Veil | Art | N/A |
18 | Airplane Bird House | Art | N/A |
18 | Whenever this creature attacks, you get {TK} | Ability | 2 |
18 | Undying | Ability | 3 |
18 | 4/2 | Power/Toughness | 2 |
18 | 6/9 | Power/Toughness | 5 |
20 | Jetpack | Name | N/A |
20 | Death | Name | N/A |
20 | Seltzer | Name | N/A |
20 | Axe | Art | N/A |
20 | Bowling Pin | Art | N/A |
20 | Nicol Bolas Horns Headband | Art | N/A |
20 | Trample | Ability | 2 |
20 | : Monstrosity 3 | Ability | 3 |
20 | 2/7 | Power/Toughness | 3 |
20 | 6/5 | Power/Toughness | 4 |
24 | Familiar | Name | N/A |
24 | Beeble | Name | N/A |
24 | Mascot | Name | N/A |
24 | Candle Apple | Art | N/A |
24 | Chicken Hat | Art | N/A |
24 | Fblthp | Art | N/A |
24 | Whenever this creature attacks, untap target permanent | Ability | 2 |
24 | Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | Ability | 4 |
24 | 2/3 | Power/Toughness | 2 |
24 | 5/3 | Power/Toughness | 3 |
24 | Cool | Name | N/A |
24 | Fluffy | Name | N/A |
24 | Loxodon | Name | N/A |
24 | Funnel Cake | Art | N/A |
24 | Devil Horns | Art | N/A |
24 | Karn Plushie | Art | N/A |
24 | Whenever this permanent leaves the battlefield, draw a card | Ability | 2 |
24 | Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types. | Ability | 3 |
24 | 4/2 | Power/Toughness | 2 |
24 | 5/6 | Power/Toughness | 4 |
39 | Unhinged | Name | N/A |
39 | Beast | Name | N/A |
39 | Hunt | Name | N/A |
39 | Vroom | Art | N/A |
39 | Spaceship | Art | N/A |
39 | Piano | Art | N/A |
39 | : You gain 1 life. | Ability | 2 |
39 | Whenever this creature attacks, tap each creature an opponent controls with the same power and/or toughness as this creature | Ability | 4 |
39 | 4/1 | Power/Toughness | 2 |
39 | 2/6 | Power/Toughness | 3 |
References
- ↑ a b Mark Rosewater (September 20, 2022). "Making Space, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (September 20, 2022). "Unfinity Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (July 24, 2022). "So stickers are just glorified counters?". Blogatog. Tumblr.
- ↑ Mark Rosewater (July 26, 2022). "Is there a specific reason why stickers can only be placed on Non-Land permanents?". Blogatog. Tumblr.
- ↑ Mark Rosewater (July 24, 2022). "Today we officially announced that play object is a sticker sheet.". Blogatog. Tumblr.
- ↑ Mark Rosewater (August 6, 2022). "Any chance the back of the sticker cards are stickers themselves?". Blogatog. Tumblr.
- ↑ Mark Rosewater (September 21, 2022). "Do stickers cover up text beneath them?". Blogatog. Tumblr.
- ↑ Mark Rosewater (July 24, 2022). "Do the art stickers just add to the art or do they replace the piece of art where they are put?". Blogatog. Tumblr.
- ↑ Mark Rosewater (July 26, 2022). "How do stickers interact with copying?". Blogatog. Tumblr.