Test: Difference between revisions

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Like [[Morningtide]] boosters before them, boosters of Shadowmoor come with a bonus sixteenth card that is either a "rules card" or a creature [[token]] from Shadowmoor. One face of the Shadowmoor bonus card has one of six different rules tips or is one of xxxxx different creature tokens.  The other face has one of six advertisements for organized play programs, [[Gleemax]], [[fat pack]]s and [[Eventide]].
Like [[Morningtide]] boosters before them, boosters of Shadowmoor come with a bonus sixteenth card that is either a "rules card" or a creature [[token]] from Shadowmoor. One face of the Shadowmoor bonus card has one of six different rules tips or is one of xxxxx different creature tokens.  The other face has one of six advertisements for organized play programs, [[Gleemax]], [[fat pack]]s and [[Eventide]].


The '''rules cards''' are "{{Q}} is the Untap Symbol", "+1/+1 and -1/-1 counters", "[[image:manarg.gif]] and {{2R}} Are Hybrid Mana Symbols", "Conspire", "Persist" and "Wither".
The '''rules cards''' are "{{Q}} is the Untap Symbol", "+1/+1 and -1/-1 counters", "[[image:manarg.gif]] and {{2r}} Are Hybrid Mana Symbols", "Conspire", "Persist" and "Wither".


The Shadowmoor '''tokens''' are:
The Shadowmoor '''tokens''' are:

Revision as of 01:11, 14 May 2008

Marketing cards

Like Morningtide boosters before them, boosters of Shadowmoor come with a bonus sixteenth card that is either a "rules card" or a creature token from Shadowmoor. One face of the Shadowmoor bonus card has one of six different rules tips or is one of xxxxx different creature tokens. The other face has one of six advertisements for organized play programs, Gleemax, fat packs and Eventide.

The rules cards are "{Q} is the Untap Symbol", "+1/+1 and -1/-1 counters", "File:Manarg.gif and Template:2r Are Hybrid Mana Symbols", "Conspire", "Persist" and "Wither".

The Shadowmoor tokens are:

  • "" produced by .
  • "" produced by .
  • "" produced by .


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