Zendikar Rising/Trivia: Difference between revisions

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>Tm123123
(Trove-> Loot)
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===Here are snippets of rules text, you’ll see:===
===Here are snippets of rules text, you’ll see:===
* "three plus" {{-}} <c>Skyclave Trove</c>
* "three plus" {{-}} <c>Skyclave Loot
</c>
* "different converted mana cost X or less"
* "different converted mana cost X or less"
* "equal to 20 minus" {{-}} <c>Scourge of the Skyclaves</c>
* "equal to 20 minus" {{-}} <c>Scourge of the Skyclaves</c>

Revision as of 23:20, 6 September 2020

Zendikar Rising/Trivia
 
 
 
 
 
 
 

Maro's Zendikar Rising Teaser

Mark Rosewater gave his traditional teaser with the following hints.[1]

First up, here are some things you can expect:

  • A white creature that can make an opponent lose the game simply by attacking them no matter how much life they have — Angel of Destiny
  • A multicolor creature that lets you repeatedly reanimate permanents out of your opponent’s graveyard for no mana — Zareth San, the Trickster
  • Three creatures with five creature types — Tajuru Paragon, Veteran Adventurer, and Stonework Packbeast
  • An artifact granting +2/+2 to a subset of creatures that first appeared in Alpha
  • X being used for a variable it's never been used for before — party size (Cascade Seer and Malakir Blood-Priest)
  • A 6/6 artifact creature that costs 3 and a 7/5 artifact creature that can cost 3 — ... and Sea-Gate Colossus
  • The return of four mana symbols that have each only ever been used on two cards before — two-brid mana, on Tazri, Beacon of Unity
  • Lands that come with a choice you've never had before — Pathway lands
  • Targeted enchantment removal in black — Feed the Swarm
  • A red/white creature with a line of rules text that starts with "Whenever" and ends with "draw a card"
  • A card with three different activated abilities that all copy something

Here are snippets of rules text, you’ll see: