Afflict: Difference between revisions
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| reminder = Whenever this creature becomes blocked, defending player loses N life. | | reminder = Whenever this creature becomes blocked, defending player loses N life. | ||
| stats = {{stats|U=2|B=3|R=4 | | stats = {{stats|U=2|B=3|R=4}} | ||
| search = (Whenever this creature becomes blocked, defending player loses | | search = (Whenever this creature becomes blocked, defending player loses | ||
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'''Afflict''' is a [[keyword ability]] introduced in ''[[Hour of Devastation]]''. Afflict is focused in [[red]], and present in [[blue]] and [[black]]. | '''Afflict''' is a [[keyword ability]] introduced in ''[[Hour of Devastation]]''. Afflict is focused in [[red]], and present in [[blue]] and [[black]]. | ||
==Description== | ==Description== | ||
Whenever a creature with this ability becomes [[blocked]], [[defending player]] loses [[life]] equal to the Afflict value.<ref name="Mechanics">{{DailyRef|feature/hour-devastation-mechanics-2017-06-16|''Hour of Devastation'' Mechanics|[[Matt Tabak]]|June 17, 2017}}</ref> | Whenever a creature with this ability becomes [[blocked]], [[defending player]] loses [[life]] equal to the Afflict value.<ref name="Mechanics">{{DailyRef|feature/hour-devastation-mechanics-2017-06-16|''Hour of Devastation'' Mechanics|[[Matt Tabak]]|June 17, 2017}}</ref> | ||
Called "unstoppable" in design, the mechanic was created to convey the destructive and vicious power of the [[God-Pharaoh]]'s legions, the [[Eternal]]s.<ref>{{DailyRef|making-magic/darkest-hour-part-1-2017-06-19|Darkest Hour, Part 1|[[Mark Rosewater]]|June 19, 2017}}</ref> | Called "unstoppable" in design, the mechanic was created to convey the destructive and vicious power of the [[God-Pharaoh]]'s legions, the [[Eternal]]s.<ref>{{DailyRef|making-magic/darkest-hour-part-1-2017-06-19|Darkest Hour, Part 1|[[Mark Rosewater]]|June 19, 2017}}</ref> | ||
<c>Dagger of the Worthy</c> grant the equipped creature Afflict 1. | |||
==Rules== | ==Rules== |
Revision as of 01:52, 29 May 2019
Afflict | |
---|---|
Keyword Ability | |
Type | Triggered |
Introduced | Hour of Devastation |
Last used | Hour of Devastation |
Reminder Text | Afflict N (Whenever this creature becomes blocked, defending player loses N life.) |
Statistics |
9 cards 22.2% 33.3% 44.4% |
Scryfall Search | |
keyword:"(Whenever this creature becomes blocked, defending player loses" |
Afflict is a keyword ability introduced in Hour of Devastation. Afflict is focused in red, and present in blue and black.
Description
Whenever a creature with this ability becomes blocked, defending player loses life equal to the Afflict value.[1]
Called "unstoppable" in design, the mechanic was created to convey the destructive and vicious power of the God-Pharaoh's legions, the Eternals.[2]
Dagger of the Worthy grant the equipped creature Afflict 1.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Afflict
- A keyword ability that makes the defending player lose life for blocking. See rule 702.130, “Afflict.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.130. Afflict
- 702.130a Afflict is a triggered ability. “Afflict N” means “Whenever this creature becomes blocked, defending player loses N life.”
- 702.130b If a creature has multiple instances of afflict, each triggers separately.
Examples
Example
Khenra Eternal
Creature — Zombie Jackal Warrior
2/2
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
References
- ↑ Matt Tabak (June 17, 2017). "Hour of Devastation Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (June 19, 2017). "Darkest Hour, Part 1". magicthegathering.com. Wizards of the Coast.