Daunt: Difference between revisions

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'''Daunt''' is [[R&D]] [[List of Magic slang|slang term]] used for "can't be [[blocked]] by [[creatures]] with [[power]] 2 or less".<ref name="Lucky">{{DailyRef|making-magic/do-you-feel-lucky-aetherpunk-part-2-2016-10-03|"Do You Feel Lucky, Aetherpunk?" Part 2|[[Mark Rosewater]]|October 3, 2016}}</ref> It is [[primary]] in [[green]].<ref>{{DailyRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref>
'''Daunt''' is [[R&D]] [[List of Magic slang|slang term]] used for "can't be [[blocked]] by [[creatures]] with [[power]] 2 or less".<ref name="Lucky">{{DailyRef|making-magic/do-you-feel-lucky-aetherpunk-part-2-2016-10-03|"Do You Feel Lucky, Aetherpunk?" Part 2|[[Mark Rosewater]]|October 3, 2016}}</ref> It is [[primary]] in [[green]].<ref>{{DailyRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref>


==Description==
Daunt is considered to have a little of the game play of [[trample]], with fewer words and a template that's much easier to understand.<ref name="Lucky"/><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/151334157603/in-yesterdays-column-you-mentioned-that-daunt|title= Are we one day going to lose trample as an Evergreen keyword?|October 4, 2016}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/151349454268/i-like-daunt-a-lot-flavourful-effective-and-can|title= I think it is a good mechanic, but not worth replacing Trample.|October 4, 2016}}</ref>
Daunt is considered to have a little of the game play of [[trample]], with fewer words and a template that's much easier to understand.<ref name="Lucky"/><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/151334157603/in-yesterdays-column-you-mentioned-that-daunt|title= Are we one day going to lose trample as an Evergreen keyword?|October 4, 2016}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/151349454268/i-like-daunt-a-lot-flavourful-effective-and-can|title= I think it is a good mechanic, but not worth replacing Trample.|October 4, 2016}}</ref>



Revision as of 20:02, 21 March 2021

Daunt
Mechanic
Introduced Magic 2015
Last used Commander Legends
Reminder Text This creature can't be blocked by creatures with power 2 or less.
Statistics
18 cards
{G} 66.7% {R/G} 11.1% {B/G} 5.6% {artifact symbol} 16.7%
Scryfall Search
fulloracle:"can't be blocked by creatures with power 2 or less"

Daunt is R&D slang term used for "can't be blocked by creatures with power 2 or less".[1] It is primary in green.[2]

Description

Daunt is considered to have a little of the game play of trample, with fewer words and a template that's much easier to understand.[1][3][4]

Prior to Daunt, an attempt was made to give Green and Red another form of evasion. "Unblockable by lesser power" was used sporadically since Guildpact, but the design space is small and plays poorly; only eight cards were printed with this ability, all in green. Red received two cards with "unblockable by 1 power or less" on Hero of Oxid Ridge and War-Name Aspirant.

The blocking restriction was first printed on Magic 2015's Scuttling Doom Engine. As an experiment, it was also featured on several cards in Kaladesh and Amonkhet.[1][5][6] The power level is generally higher than most common keywords, so since then it remains unnamed and used only in one or two cards a set, if at all.

Cards with Daunt

Cards granting Daunt

References