Glenn Jones: Difference between revisions
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* ''Rivals of Ixalan'' | * ''Rivals of Ixalan'' | ||
* ''Commander 2019'' (lead) | * ''Commander 2019'' (lead) | ||
*''[[Commander 2020]]'' | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Wizards of the Coast employees|Jones, Glenn]] | [[Category:Wizards of the Coast employees|Jones, Glenn]] |
Revision as of 03:29, 6 May 2020
Glenn Jones is an employee of Wizards of the Coast, who used to work in R&D as a lead editor.[1][2] Commander 2019 marked his first project as a full-time game designer.[3]
R&D
Designing
Developing
- Commander 2016
- Commander 2017
- Rivals of Ixalan
- Commander 2019 (lead)
- Commander 2020
References
- ↑ Melissa DeTora (July 2, 2015). "Glenn Jones's Enchantress". magicthegathering.com. Wizards of the Coast.
- ↑ Glenn Jones (October 25, 2016). "Development Attacks Attacking". magicthegathering.com. Wizards of the Coast.
- ↑ Glenn Jones (August 9, 2019). "Commander (2019 Edition) Design Philosophy". magicthegathering.com. Wizards of the Coast.