Armada: Difference between revisions

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:''For the publisher of comics, see [[Armada (publisher)]]''
'''Armada''', a division of ''Acclaim Comics Inc.'' was the publisher of several ''[[Magic: The Gathering]]'' related [[comics]]. ''Acclaim Comics Inc.'' itself, was a subsidiary of ''Acclaim Entertainment'', an American video game developer and publisher.
'''Armada''' is a [[Theme deck (preconstructed)|theme deck]] from [[7th Edition]].


{{cquote|The ''Armada'' deck lets you build your own army of Soldiers and Angels. To win with this deck, play your small creatures as quickly as you can to deal some early damage. If your opponent manages to hold off your attackers, establish a strong defense. Then you can start cautiously attacking again to get in those final points of damage.
In 1994 Acclaim Entertainment had bought ''Valiant Comics'' was bought by , and immediately started to diversify. By 2005 Acclaim filed for bankruptcy effectively ending all titles under the Valiant and Acclaim imprints.  
==''Magic'' publications==
{| class="wikitable sortable" cellpadding="3" style="background-color:#F0F0F0;"
! scope="col" rowspan="1" colspan="1" style="background-color:#B0C4DE;"|'''Publication date'''
! scope="col" rowspan="1" colspan="1" style="background-color:#C0C0C0;"|'''Setting'''
! scope="col" rowspan="1" colspan="1" style="background-color:#C0C0C0;"|'''Title'''
! scope="col" rowspan="1" colspan="1" style="background-color:#C0C0C0;"|'''Subtitle'''
|-
|1995-12
|''[[Arabian Nights]]''
|[[Arabian Nights (comic)|Arabian Nights]] #1
| A Time to Gather
|-
|1996-01
|''[[Arabian Nights]]''
|[[Arabian Nights (comic)|Arabian Nights]] #2
| And Then There was One
|}


Over half of your creatures cost one or two mana to play, so you can get them on the table quickly. Don't be afraid to attack with swarms of your small creatures if you can get through for some damage, even if you have to lose a creature. <c>Glorious Anthem</c>, an enchantment that gives all your creatures +1/+1, is a great card in this deck. Suddenly your small creatures won't be so small anymore!
* Antiquities*
** ''[[Antiquities War]]'' #1-4
** ''[[Urza-Mishra War]]'' #1-2


Most of your creatures aren't very big, but Healers and <c>Healing Salve</c>s can often keep them around. You'll usually want to save your Healing Salves and Healers to protect your creatures. If your opponent isn't doing damage to your creatures, use the Healer's abilities to prevent damage to you. Try not to use the Healing Salves just to gain life unless you're about to lose.
* Legends*
** ''[[Dakkon Blackblade (comic)|Dakkon Blackblade]]'' #1
** ''[[Elder Dragons (comic)|Elder Dragons]]'' #1-2
** ''[[Fallen Angel (comic)|Fallen Angel]]'' #1
** ''[[Legend of Jedit Ojanen]]'' #1-2


What can you do about your opponent's creatures? <c>Crossbow Infantry</c> and <c>Heavy Ballista</c> can take care of the smaller ones. If you just keep an Infantry or Ballista untapped, your opponent won't want to attack or block with small creatures. You can use <c>Pacifism</c> or <c>Spirit Link</c> to protect yourself from huge creatures. Remember that if you play Spirit Link on an opponent's creature, you gain life every time it deals damage!
* Fallen Empires*
** ''[[Fallen Empires (comic)|Fallen Empires]]'' #1-2


Once you have your defenses in place, it's time to start attacking carefully. If you draw <c>Serra's Embrace</c>, your opponent will really be in trouble. It can turn even the smallest creature into a big flier. Since the enchanted creature won't tap to attack, you can send it in as an attacker and still use it as a giant blocker!<ref>{{Deckpage|seventhedition|1|7th Edition|Armada}}</ref>}}
* Ice Age*
[[Image:Armada.jpg|right]]
** ''[[Ice Age (comic)|Ice Age]]'' #1-4
<d title="Armada">
** ''[[Shandalar (comic)|Shandalar]]'' #1-2
Lands
15 Plains


Creatures
* Homelands*
1 Angelic Page
** ''[[Homelands (comic)|Homelands]]'' #1
1 Crossbow Infantry
2 Eager Cadet
1 Heavy Ballista
2 Knight Errant
2 Longbow Archer
1 Master Healer
1 Razorfoot Griffin
2 Samite Healer
1 Serra Advocate
2 Standing Troops


Enchantments
* Other*
1 Glorious Anthem
** ''[[Nightmare (comic)|Nightmare]]'' #1
2 Pacifism
** ''[[Serra Angel (comic)|Serra Angel]]'' #1
2 Serra's Embrace
** ''[[The Shadow Mage]]'' #1-4
1 Spirit Link
** ''[[Wayfarer (comic)|Wayfarer]]'' #1-5


Instants
* Comics that were never published*
1 Disenchant
** ''[[Alliances (comic)|Alliances]]''
2 Healing Salve
** ''[[Prelude to War]]''
</d>
** ''[[The Planeswalker War]]''
The 2 rares in this deck are <c>Glorious Anthem</c> and <c>Master Healer</c>.
[[Category:Companies]]
 
==References==
{{reflist}}
 
==External links==
*{{Deckpage|seventhedition|1|7th Edition|Armada}}
:Note: The Official Deck Page incorrectly lists "Standing Troops" as "Standby Troops".
{{Seventh theme decks}}
 
[[Category:Theme decks]]

Revision as of 06:36, 16 August 2015

Armada, a division of Acclaim Comics Inc. was the publisher of several Magic: The Gathering related comics. Acclaim Comics Inc. itself, was a subsidiary of Acclaim Entertainment, an American video game developer and publisher.

In 1994 Acclaim Entertainment had bought Valiant Comics was bought by , and immediately started to diversify. By 2005 Acclaim filed for bankruptcy effectively ending all titles under the Valiant and Acclaim imprints.

Magic publications

Publication date Setting Title Subtitle
1995-12 Arabian Nights Arabian Nights #1 A Time to Gather
1996-01 Arabian Nights Arabian Nights #2 And Then There was One