Astral Ways: Difference between revisions

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>Yandere-sliver
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>Yandere-sliver
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==Mechanics==
==Mechanics==
* The ''Astral'' ability, renamed [[Shadow]] was featured in the [[Tempest block]] <ref>{{NewRef|feature/mechanically-inclined-2009-06-01|Mechanically Inclined|[[Brady Dommermuth]]|June 01, 2009}}</ref>
* The ''Astral'' ability, renamed [[Shadow]] was featured in the [[Tempest block]] <ref>{{NewRef|feature/mechanically-inclined-2009-06-01|Mechanically Inclined|[[Brady Dommermuth]]|June 01, 2009}}</ref>
*[[Slivers]], also appearing in the Tempest block.
*[[Sliver]]s, also appearing in the Tempest block.
* "Planeshift", renamed [[echo]], featured in ''[[Urza's Saga]]''.
* "Planeshift", renamed [[echo]], featured in ''[[Urza's Saga]]''.



Revision as of 20:19, 20 February 2019

For the Microprose set, see Astral.

Astral Ways is an unpublished Magic: The Gathering expansion designed by then-player Mike Elliott. While the set itself never saw print, a number of mechanics from the set eventually made their way onto Magic cards when Elliott became a designer.[1][2]

Storyline

The crux of the storyline of Astral Ways was two parallel universes separated by an astral doorway. In the story, while trying to shut the astral door, the hero gets sliced into thousands of slivers.[3]

Mechanics

References