Monstrosity: Difference between revisions

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{{Infobox action
| name = Monstrosity
| first = Theros
| last = Journey into Nyx
| reminder = If this permanent isn't monstrous, put N +1/+1 counters on it and it becomes monstrous.
| stats = 22 cards<br>
*{{g}} 31.8%
*{{r}} 27.3%
*{{u}} 9.1%
*{{b}} 9.1%
*{{w}} 4.5%
*{{wg}} 4.5%
*{{rg}} 4.5%
*{{ug}} 4.5%
*Artifact 4.5%
| N = y
| cost = y
| search = becomes monstrous
}}
'''Monstrosity''' is a [[keyword action]] introduced in ''[[Theros]]'', where it is connected to the [[monster]] theme of the set.  
'''Monstrosity''' is a [[keyword action]] introduced in ''[[Theros]]'', where it is connected to the [[monster]] theme of the set.  


==Description==
==Description==
Monstrosity is defined as giving the [[creature]] the ability to become ''monstrous''. Monstrosity is an [[activated ability]] you can activate any time you can pay for it. When it resolves, it checks whether the creature is already ''monstrous''. If it's not, the ability puts a number of [[+1/+1 counter]]s on the creature and causes the creature to become monstrous.<ref>[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/therosmechanics#a The Mechanics of ''Theros'']</ref><ref>{{DailyRef|mtg/daily/mm/273|Building a Better Monster|[[Mark Rosewater]]|November 11, 2013}}</ref> Monstrosity skipped ''[[Born of the Gods]]'', but reappeared in ''[[Journey into Nyx]]''.
Monstrosity is defined as giving the [[creature]] the ability to become ''monstrous''. Monstrosity is an [[activated ability]] you can activate any time you can pay for it. When it resolves, it checks whether the creature is already ''monstrous''. If it's not, the ability puts a number of [[+1/+1 counter]]s on the creature and causes the creature to become monstrous.<ref>{{DailyRef|mtg/daily/feature/therosmechanics#a|The Mechanics of ''Theros''|[[Mark Rosewater]]|September 2, 2013}}</ref><ref>{{DailyRef|mtg/daily/mm/273|Building a Better Monster|[[Mark Rosewater]]|November 11, 2013}}</ref> Monstrosity skipped ''[[Born of the Gods]]'', but reappeared in ''[[Journey into Nyx]]''.


==Monstrous==
==Monstrous==
Line 26: Line 46:
*<c>Hundred-Handed One</c> - {{2}}{{W}}{{W}}<br>Creature {{-}} Giant<br>3/5<br>Vigilance<br>{{3}}{{W}}{{W}}{{W}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.''
*<c>Hundred-Handed One</c> - {{2}}{{W}}{{W}}<br>Creature {{-}} Giant<br>3/5<br>Vigilance<br>{{3}}{{W}}{{W}}{{W}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.''
}}
}}
==Color percentages==
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
There is a total of 22 cards that involve monstrosity, which divide by color as such:
*Green = 32%
*Red = 27%
*Multicolor = 13%
*Blue = 9%
*Black = 9%
*White = 5%
*Artifact = 5%
</div>


==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Keyword actions]]

Revision as of 09:48, 10 July 2015

Monstrosity
Keyword Action
Introduced Theros
Last used Journey into Nyx
Reminder Text [cost]: Monstrosity y (If this permanent isn't monstrous, put N +1/+1 counters on it and it becomes monstrous.)
Statistics

22 cards

Scryfall Search
keyword:"becomes monstrous"

Monstrosity is a keyword action introduced in Theros, where it is connected to the monster theme of the set.

Description

Monstrosity is defined as giving the creature the ability to become monstrous. Monstrosity is an activated ability you can activate any time you can pay for it. When it resolves, it checks whether the creature is already monstrous. If it's not, the ability puts a number of +1/+1 counters on the creature and causes the creature to become monstrous.[1][2] Monstrosity skipped Born of the Gods, but reappeared in Journey into Nyx.

Monstrous

Monstrous is more like a characteristic of a card. Many creatures with a monstrosity ability have a triggered ability that triggers when the creature becomes monstrous. There are also some cards with monstrosity that gain abilities as long as they are monstrous.

Rules

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Rulings

  • Although it is not a verb, it is considered a keyword action in the Comprehensive Rules
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.

Examples

References

  1. Mark Rosewater (September 2, 2013). "The Mechanics of Theros". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (November 11, 2013). "Building a Better Monster". magicthegathering.com. Wizards of the Coast.