Lure: Difference between revisions
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==See also== | ==See also== | ||
*[[Provoke]] | *[[Provoke]] | ||
[[Category:Cards]] | [[Category:Cards]] | ||
[[Category:Miscellaneous mechanics]] | [[Category:Miscellaneous mechanics]] |
Revision as of 22:12, 4 June 2014
The lure ability, informally named after the eponymous Lure card, is an ability that limits an opponent's options when blocking, such that he or she is impelled to block any creatures with the ability.
Two main forms of the ability exist, forcing all creatures able to block ("lure") or a given target creature to block a creature with the ability ("targeted lure").
The lure ability can be used to force opponents to block smaller creatures to permit larger ones to directly attack them or to block creatures with abilities that would produce a favourable outcome to the attacking player (e.g., deathtouch, venom, rampage).
Lure
Creatures
- Elvish Bard
- Golgari Decoy
- Marble Priest (walls)
- Mortipede
- Nath's Elite
- Prized Unicorn
- Shinen of Life's Roar
- Stone-Tongue Basilisk
- Talruum Piper (creatures with flying)
- Taunting Elf
- Tempting Licid
Enchantments
Sorceries
Instants
Artifacts
Targeted Lure
Creatures
- Burning-Tree Bloodscale
- Courtly Provocateur
- Giant Ambush Beetle
- Matsu-Tribe Decoy
- Nacatl Hunt-Pride
- Rampant Elephant
- Rimehorn Aurochs
- Sisters of Stone Death
- Tangle Angler
- Torchling
- Trumpeting Armodon
- Turntimber Basilisk
Sorceries
Artifacts