Animate: Difference between revisions

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{{columns-list|colwidth=25em|
{{columns-list|colwidth=25em|
*<c>Chimeric Staff</c>, and other ''Chimeric'' artifacts
*<c>Chimeric Staff</c>, and other ''Chimeric'' artifacts
*<c>Dancing Sword</c>
*<c>Darksteel Brute</c>  
*<c>Darksteel Brute</c>  
*<c>Ebony Fly</c>
*<c>Ensouled Scimitar</c>
*<c>Ensouled Scimitar</c>
*<c>Fountain of Ichor</c>
*<c>Fountain of Ichor</c>
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*<c>Jade Statue</c>
*<c>Jade Statue</c>
*Keyrune megacycle from [[Return to Ravnica block]]
*Keyrune megacycle from [[Return to Ravnica block]]
*<c>Mimic</c>
*<c>Mirage Mirror</c>
*<c>Mirage Mirror</c>
*<c>Mirror of the Forebears</c>
*<c>Mirror of the Forebears</c>
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*<c>Lifecraft Awakening</c>  
*<c>Lifecraft Awakening</c>  
*<c>March of the Machines</c>
*<c>March of the Machines</c>
*<c>Rise and Shine</c>
*<c>Skilled Animator</c>  
*<c>Skilled Animator</c>  
*<c>Sydri, Galvanic Genius</c>
*<c>Sydri, Galvanic Genius</c>
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*<c>Tezzeret the Seeker</c>
*<c>Tezzeret the Seeker</c>
*<c>The Antiquities War</c>
*<c>The Antiquities War</c>
*<c>The Blackstaff of Waterdeep</c>
*<c>Titania's Song</c>
*<c>Titania's Song</c>
*<c>Toymaker</c>
*<c>Toymaker</c>
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*<c>Cyclone Sire</c>
*<c>Cyclone Sire</c>
*<c>Destiny Spinner</c>
*<c>Destiny Spinner</c>
*<c>Druid Class</c>
*<c>Elemental Uprising</c>
*<c>Elemental Uprising</c>
*<c>Emergent Sequence</c>
*<c>Genju of the Cedars</c>
*<c>Genju of the Cedars</c>
*<c>Genju of the Falls</c>
*<c>Genju of the Falls</c>
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*<c>Kamahl, Fist of Krosa</c>
*<c>Kamahl, Fist of Krosa</c>
*<c>Kamahl, Heart of Krosa</c>
*<c>Kamahl, Heart of Krosa</c>
*<c>Kamahl's Will</c>
*<c>Koth of the Hammer</c>
*<c>Koth of the Hammer</c>
*<c>Liege of the Tangle</c>  
*<c>Liege of the Tangle</c>  
*<c>Lifespark Spellbomb</c>
*<c>Lifespark Spellbomb</c>
*<c>Mishra's Groundbreaker</c>
*<c>Mishra's Groundbreaker</c>
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*<c>Wakeroot Elemental</c>
*<c>Wakeroot Elemental</c>
*<c>Woodwraith Corrupter</c>
*<c>Woodwraith Corrupter</c>
*<c>Wall of Resurgence</c>}}
*<c>Wall of Resurgence</c>
}}
If the land is self-animating, it is called a [[manland]].
If the land is self-animating, it is called a [[manland]].


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{{columns-list|colwidth=25em|
{{columns-list|colwidth=25em|
*<c>Gideon Jura</c>, and all Gideon-typed planeswalker cards.
*<c>Gideon Jura</c>, and all Gideon-typed planeswalker cards.
*<c>Grand Master of Flowers</c>
*<c>Sarkhan, the Dragonspeaker </c>; <c>Sarkhan The Masterless</c> can animate all planeswalkers of his controller.
*<c>Sarkhan, the Dragonspeaker </c>; <c>Sarkhan The Masterless</c> can animate all planeswalkers of his controller.
*<c>Oko, the Trickster</c>
*<c>Oko, the Trickster</c>
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*<c>Ashnod's Transmogrant</c>
*<c>Ashnod's Transmogrant</c>
*<c>Liquimetal Coating</c>  
*<c>Liquimetal Coating</c>  
*<c>Liquimetal Torque</c>
*<c>Memnarch</c>
*<c>Memnarch</c>
*<c>Mycosynth Lattice</c>  
*<c>Mycosynth Lattice</c>  

Revision as of 03:21, 1 September 2021

An animate effect or spell is one that turns a non-creature into a creature, most of the times for a certain amount of time. The mechanic was first introduced in Alpha with Animate Artifact, Animate Dead and Mishra's Factory.[1]

Examples

Animated Artifacts

Self-animating

Animate others

Animated creature cards in the graveyard

This category is thin due to the inability of the rules engine to handle such effects - simple under game actions, but messy in order to preserve the rules of card types. Effects of this type are unlikely to be printed going forward.

Animated Enchantments

Self-animating

Animate others

Animated Instants and Sorceries

Animated Lands

Land is the most popular card type to be animated. Green, as the color connected most closely to lands and creatures, is the color most likely to turn lands into creatures — usually still keeping them lands. The mechanic is secondary in red and tertiary in all other colors.[2]

If the land is self-animating, it is called a manland.

Animated Planeswalkers

Animated Library

Variants

"Artifact-ize"

There are spells or effects that turn non-artifacts into artifacts.

References

  1. Magic Arcana (June 17, 2004). "The animating principle". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (November 27, 2017). "Unstable Scraps, Part 1". magicthegathering.com. Wizards of the Coast.